dmotion VS Megacity-Sample

Compare dmotion vs Megacity-Sample and see what are their differences.

dmotion

DMotion - A high level Animation Framework for Unity DOTS (by gamedev-pro)

Megacity-Sample

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously. (by Unity-Technologies)
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dmotion Megacity-Sample
1 3
465 452
0.0% 2.0%
0.9 5.5
about 1 year ago 24 days ago
C# C#
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dmotion

Posts with mentions or reviews of dmotion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-02.

Megacity-Sample

Posts with mentions or reviews of Megacity-Sample. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-13.

What are some alternatives?

When comparing dmotion and Megacity-Sample you can also consider the following projects:

Uween - Lightweight tween library for Unity.

Latios-Framework - A Unity DOTS framework for my personal projects

ecs-messages - Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS.

EntityComponentSystemSamples

dotsnav - A fully dynamic planar navmesh for Unity supporting agents of any size

SUSMachine - A Simple Unity State Machine with a nice API and automatic transition support. No reflection, string names, or need to inherit anything.

VertexAnimation - Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

UnityHFSM - A simple yet powerful class-based hierarchical finite state machine for Unity

UnityEntities-AutomatedTests-Sample - A sample how to write Unit and Performance tests for a game that uses Unity.Entities