django-rest-framework-gis
inet256
django-rest-framework-gis | inet256 | |
---|---|---|
8 | 14 | |
1,065 | 133 | |
0.0% | 0.0% | |
4.9 | 4.6 | |
about 1 month ago | 10 months ago | |
Python | Go | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
django-rest-framework-gis
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OpenWrt 23.05.0-rc1 – First Release Candidate
Is this something similar to OpenWISP? It all sounds cool, but might be an overkill for small installations…
[0] https://openwisp.org/
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Console for managing multiple OpenWRT nodes?
Haven't tried it yet, but I think OpenWISP is what you want.
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OpenWRT for meshnet and 200 devices?
or https://openwisp.org/
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Any open source centrally managed access point system?
All my searches are pointing to OpenWISP
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open source software like omada
The only "single pane of glass" open source solution I've found like this is OpenWISP. It works along with OpenWR based devices.
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VPN noob questions
I guess if you want to see what is out there, take a look and openwrt and openwisp
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Ask HN: Who Wants to Collaborate?
OpenWRT is missing a big piece of the puzzle: configuration management and the ability to work with a "controller". OpenWRT is currently great at running stand-alone but has essentially zero support for being part of a "fleet" of devices managed centrally.
This means something as simple as changing the network name or password requires changing it on every single access point manually, and even worse if your mesh system relies on sharing frequently-changing state between devices.
OpenWISP tries to address this problem: https://openwisp.org - I suggest you check it out and solve the configuration management problem first.
The actual "mesh" part is actually relatively easy. Most commercial systems use basic Linux networking tools, HostAPd (sometimes with custom improvements, but this all ends up upstreamed or reimplemented upstream given enough time) and custom glue code to tie them together. A "mesh" system is typically a user-facing network being broadcast by all APs (with shared settings such as name and password) and an invisible, "backhaul" network each AP hosts (either on a separate interface or on the same interface as the AP - I believe some wireless cards can act both as AP and station as long as the channel is the same) and the other in the path connects to, and the glue code handles configuring all of that. 802.11s is also an option that can be used, and I'm pretty sure all of this is already possible to configure manually in Linux - what's lacking is the "glue code" to set up & manage all of this automatically.
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front end for displaying maps with django
In your project did you end up deploying something like django-rest-framework-gis? I have found great results with it. Mainly using PSQL as the backend. I found that the built in Django GeoJSON Serializer can become a little slow with polys like land parcels but it will get the job done and if you can get way without deploying DRF then it maybe worth the trade off.
inet256
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Show HN: A version control system based on rsync
My approach to hosting with Got has been to make it easy and secure for users to host from any machine.
INET256 solves that problem nicely. If you have access to an INET256 network, then all you have to do is swap addresses and two Got instances can communicate.
https://github.com/inet256/inet256
Also, end-to-end encryption is table stakes. Any data that leaves the user needs to be encrypted in transit, and if it hangs around away from the user, at rest.
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Ask HN: What Are You Working on This Year?
I'm working on INET256, an API for secure identity based networking. The reference implementation, mesh256 is a mesh network using a distributed routing algorithm. There is also diet256, which is a centrally coordinated network with direct connections using QUIC over The Internet.
https://github.com/inet256/inet256
https://github.com/inet256/diet256
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SourceHut terms of service updates, cryptocurrency projects to be removed
Thanks for sharing RocketGit. This is the first time I've heard of it, and yes, it does look like a cool copyleft solution to self-hosted Git.
Another interesting option is Brendan Caroll's got[0], which allows sharing of repositories over INET256[1]. I'm sure there are other P2P approaches to Git, but this one just piqued my interest. Unfortunately it has a naming conflict with OpenBSD's Game of Trees[2].
[0] https://github.com/gotvc/got
[1] https://github.com/inet256/inet256
[2] https://gameoftrees.org/
- INET256 is a 256 bit network address space for p2p applications
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Ask HN: Who Wants to Collaborate?
I'm working on INET256, a 256 bit network address space for easily and securely connecting applications.
https://github.com/inet256/inet256
- The API is focused around sending and receiving messages to addresses derived from public keys.
- Each application can have its own stable address.
- Runs as a daemon process which is configured with peering information. Additional network nodes can be spawned through the API.
- Can easily support arbitrary routing algorithms through a well defined interface.
- A TUN device (similar to CJDNS or Yggdrasil) is included as a separate application. (The IP6 Portal)
https://github.com/inet256/inet256
Developers, applications, and end-users are under-served by the network layer. INET256 provides necessary features (stable addresses, encryption) to client applications, which usually have to reimplement those features themselves.
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Show HN: Got is like Git, but with an 'o'
There is an interface for address discovery [1] (finding transport addresses for peers you know about) and autopeering [2] (peering with peers you didn't know about beforehand). There is an unfinished branch for LAN broadcast discovery/autopeering. Contributions are definitely welcome here.
I had played around with a STUN transport, but the easiest way to connect has been to stand up a cloud VM with a static IP.
INET256 addresses use the same public key serialization as TLS, but they intentionally avoid the rest of the certificate infrastructure complexity. They make great leaves in a web of trust. You can sign them, or stick them in DNS records. And if you don't want to deal with any of that, fine, just swap addresses and you can communicate securely.
[1] https://github.com/inet256/inet256/blob/master/pkg/discovery...
- INET256: A 256 bit address space for peer-to-peer applications
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Spork: Peer-to-peer socket magic in the air
> To me, this is the future. I wish we had a set of APIs to allow connecting to a public key instead of an IP address
INET256 is working on exactly that. It's a set of APIs for connecting to addresses derived from public keys.
https://github.com/inet256/inet256
- INET256: A 256 bit address space for peer-to-peer hosts/applications
What are some alternatives?
django-leaflet - Use Leaflet in your Django projects
platelet - Dispatch system for emergency volunteer couriers.
fhir-works-on-aws-deployment - A serverless implementation of the FHIR standard that enables users to focus more on their business needs/uniqueness rather than the FHIR specification
adama-lang - A headless spreadsheet document container service.
quickjs-emscripten - Safely execute untrusted Javascript in your Javascript, and execute synchronous code that uses async functions
ipdr - 🐋 IPFS-backed Docker Registry
vector-datasource - Tilezen vector tile service - OpenStreetMap data in several formats
OpenBazaar - OpenBazaar 2.0 Server Daemon in Go
openwrt - Linux distribution for embedded devices
roqr - QR codes that will rock your world
django-loci - Reusable Django app for storing geographic and indoor coordinates. Maintained by the OpenWISP Project.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]