Atlas
apple-signin-unity
Atlas | apple-signin-unity | |
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1 | 3 | |
51 | 565 | |
- | - | |
0.0 | 4.2 | |
over 1 year ago | 4 days ago | |
C# | C# | |
MIT License | MIT License |
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Atlas
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Any idea why Unity always chooses not to put the new Gameobject at (0,0,0), and makes the user reset it's transform? This sounds kinda funny!
Ah I can't stand those non-zero values! 😅 I made a little helper that adds reset buttons next to those fields in the inspector, if you're into that kinda thing: https://github.com/david-knopp/Atlas/blob/master/Assets/Scripts/Editor/Utility/TransformEditor.cs It'll save you potentially... seconds every day 😜
apple-signin-unity
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universal-sdk-unity VS apple-signin-unity - a user suggested alternative
2 projects | 12 Dec 2023
AppleLogin Support for iOS, Android.
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Issue with app store sign in
I'm trying to connect my game with apple sign in plug in (https://github.com/lupidan/apple-signin-unity), but I can't "save" the user. When the app signs in it returns only the AppleUserID, the AppleIdentityToken is empty. I checked on other ppl code and it seems to be right. So, I thought it would be some configuration on App Store and watched some videos. I reviewed every step and it was all right, but I still get no Identity Token, anyone have any ideia of what would fix it?
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Help with authentication of sign in with Apple in Unity
I added this plug in : https://github.com/lupidan/apple-signin-unity
What are some alternatives?
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