cuda-samples
wslg
cuda-samples | wslg | |
---|---|---|
15 | 141 | |
5,348 | 9,715 | |
3.7% | 0.6% | |
5.0 | 6.1 | |
22 days ago | 30 days ago | |
C | C++ | |
GNU General Public License v3.0 or later | MIT License |
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cuda-samples
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Is anyone successfully using an RTX 3000-series under WSL2?
installing, building, and running WSL CUDA examples from https://github.com/nvidia/cuda-samples
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Updated Install Instructions Dec 2022
After which nvcc should be accessible to new sessions, and you can build C++ cuda stuff like cuda-samples. Python packages like pytorch should also see CUDA and be able to use it.
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Virtual Memory Management APIs for NVIDIA GPUs on Windows
I haven't found any note that these APIs do not support Windows, and it also seems that the memMapIPCDrv CUDA sample supports Windows.
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ROS with CUDA on windows
I installed nvidia-cuda-toolkit and tried to build https://github.com/NVIDIA/cuda-samples but I'm getting stupid errors... it installed nvccat /usr/bin/nvcc and the samples expect /usr/local/cuda/bin/nvcc... symlinking it to that location and it dies with
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Script to install nvidia drivers , cuda/nvcc, gcc11 and setup on Fedora 36
Can build the cuda-samples, then you have a working nvcc.
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Can't get some CUDA Samples to work
I have installed cuda and cudnn, and was testing the installation with the cuda-samples, as the Arch Wiki suggested. But, I am not able to get samples like nbody, smokeparticles, Mandelbrot, etc. to run. Although devicequery works fine, and I get the expected output, so I think there is not a problem with my cuda installation.
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Cuda application question
Hi, I don't have much experience with Nvidia Jetsons. You can find some examples on GitHub (here https://github.com/NVIDIA/cuda-samples). You can find CUDA implementations of most functions on the internet though, you just have to look for the specific thing you are looking for. Cuda kernels are not platform specific, they should work on GPUs and embedded developer boards without problems as long as you respect the limits imposed by the "compute capability" of your device, you just have to compile your code using the right architecture flag. The biggest limit you have to deal with when developing for Jetson nano is the low amount of memory.
- My GPU-accelerated raytracing renderer
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Tutorial for ubuntu 20.04
—> git clone https://github.com/NVIDIA/cuda-samples.git —> cd cuda-samples/Samples/1_Utilities/deviceQuery/ —> make —> ./deviceQuery (Result=pass?good) —> cd ~/ —> wget https://repo.anaconda.com/archive/Anaconda3-2021.11-Linux-x86_64.sh
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cuda_kde_depth_packet_processor.cu:39:10: fatal error: helper_math.h: File or directory not found
is this the source code that u are talking about ? : https://github.com/NVIDIA/cuda-samples ? I dont see any CMakeLists.txt inside...
wslg
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FreeRDP: A Remote Desktop Protocol Implementation
WSLg(Windows Subsystem for Linux GUI) uses RDP and FreeRDP to work: https://github.com/microsoft/wslg
I haven't tried it yet, but I'm hopeful the experience is better than last time I tried Hyper-V enhanced linux experience. I imagine this use case is getting FreeRDP way more attention.
For years I've developed in a Linux VM on a Windows host via VirtualBox. The typing lag on this, particularly in IDEs like VSCode and Rider, finally got to me. So, I moved over to WSL and have to say; the experience is amazing.
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Wayland Is Pretty Good
This is running in WSL?
Microsoft has some wayland stuff already for WSL, though I think internally there's RDP involved: https://github.com/microsoft/wslg
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Need help getting Linux GUI applications to run on Windows through WSL 2
That said. Graphical apps will just run on WSL without needing to install anything. Check: https://github.com/microsoft/wslg
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I tried
What are you talking about? Its free forever https://github.com/microsoft/wslg
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The world if Windows was POSIX compliant
Actually, you can https://github.com/microsoft/wslg
- better window management for GUI apps?
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Inconsistent Window Theme on GUI Apps
See: https://github.com/microsoft/wslg/issues/563 and other similar issues on wslg GitHub.
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Ask HN: Windows 10-based devs, are you upgrading to Windows 11?
Apparently, WSLg does away with the need for a separate X server, making things "easy" to use:
https://github.com/microsoft/wslg
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Graphics in c++ but in wsl
There's two completely different aspects to your question. 1) How to manage libraries in c++ without dying from cringe? I'd suggest you use cmake as the build system and grab library sources directly from GitHub using this tool: https://github.com/cpm-cmake/CPM.cmake 2) How to get apps that run under WSL to display windows-native windows? I'm not sure, but it's probably this: https://github.com/microsoft/wslg
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How to access Ubuntu's stock desktop environment using wslg and D3D12?
Here’s a thread about it. You can get into the underlying RDP session instead of just apps launching. https://github.com/microsoft/wslg/issues/1019
What are some alternatives?
VkFFT - Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library
GWSL-Source - The actual code for GWSL. And some prebuilt releases.
catboost - A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.
WSL2-Linux-Kernel - The source for the Linux kernel used in Windows Subsystem for Linux 2 (WSL2)
geodesic_raytracing
sway - i3-compatible Wayland compositor
hashcat - World's fastest and most advanced password recovery utility
WSL - Issues found on WSL
nvidia-auto-installer-for-fedora-linux - A CLI tool which lets you install proprietary NVIDIA drivers and much more easily on Fedora Linux (32 or above and Rawhide)
i3 - A tiling window manager for X11
RAJA - RAJA Performance Portability Layer (C++)
cmder - Lovely console emulator package for Windows