cpplinks
Cwerg
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cpplinks
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Needed an advice in compilers dev!
linking and loading: https://github.com/MattPD/cpplinks/blob/master/executables.linking_loading.md - in addition to the aforementioned books and blog posts, there also some pretty good talks: https://github.com/MattPD/cpplinks/blob/master/executables.linking_loading.md#talks
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How do you test compiler projects?
For more compilers correctness* resources see https://github.com/MattPD/cpplinks/blob/master/compilers.correctness.md
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Assemblers and linkers resources
As for linkers and loaders, see https://github.com/MattPD/cpplinks/blob/master/executables.linking_loading.md
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The Danger of Atomic Operations
More: https://github.com/MattPD/cpplinks/blob/master/atomics.lockfree.memory_model.md
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How to move onto intermediate c++?
Take the red pill and see how deep the rabbit hole goes... https://github.com/MattPD/cpplinks/ https://github.com/shafik/cpp_learning
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How should I learn x64 instructions?
x86-64 tutorials here should be a good starting point: https://github.com/MattPD/cpplinks/blob/master/assembly.x86.md#tutorials
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Where should a static analysis beginner start?
See also static analysis resources (more C++-oriented, although some of the readings are general): https://github.com/MattPD/cpplinks/blob/master/analysis.static.md#readings-books and https://gist.github.com/MattPD/71b63a3e1600c2b52e1db80fa2834e60#correctness-in-practice (formal methods and program analysis in industry).
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Follow-up resources to Crafting Interpreters
Further readings: Book recommendations in https://github.com/MattPD/cpplinks/blob/master/compilers.md#books as well as program analysis resources (in particular lattice theory, type systems and programming languages theory, related notation): https://gist.github.com/MattPD/00573ee14bf85ccac6bed3c0678ddbef#program-analysis-resources
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Apple M1 CPU Microarchitectures (Firestorm and Icestorm): instruction tables describing throughput, latency, and uops
Microarchitectural performance analysis research is a pretty active and interesting area--see also: https://github.com/MattPD/cpplinks/blob/master/performance.tools.md#microarchitecture
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GDB TUI mode
For more on GDB see: https://github.com/MattPD/cpplinks/blob/master/debugging.md#gdb
Cwerg
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Cwerg: C-like language that can be implemented in 10kLOC
Perhaps these have already been dealt with and I'm missing critical information. If so, my apologies. Great work, in any case.
[1] https://github.com/robertmuth/Cwerg/tree/master/FrontEnd#dis...
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Where can I find resources and guides on how to build compiler backends?
Cwerg has backend that can be used as JIT and is written with readability in mind. Additional documentation can be found here: https://github.com/robertmuth/Cwerg/tree/master/Docs
- Most important language features not touched in the book "Crafting Interpreters"?
- Lack of resources in creating Assemblers from scratch.
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Minimum ISA Capabilities to Support Most (Non-Interactive) Programs?
I defined a basic ISA-like IR for Cwerg. It has unlimited registers and no constraints on immediates.
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How do you design a compiler and a language?
entire compiler front end ast nodes
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Syntax Design
I was also going down the path of bike shedding concrete syntax for my language Cwerg before pulling the plug on that effort and just using s-exprs. I managed to make the s-expr quite succinct by carefully choosing the order of arguments so I can omit optional ones. Also very helpful was to use square brackets for list, e.g. (call fun-name [arg1 arg2]). This simplifies parsing a little bit and is easier on the eye. Here are some Code Examples
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November 2022 monthly "What are you working on?" thread
I am iterating over the languages features for Cwerg's Frontend which aims to be a low level language with about the complexity of C but with some of the comforts of modern languages. I am especially happy with the choice of adding sum types. Relative to C the current feature set looks like this: Removed: * arrays decay to pointers * bitfields * separate compilation (more of a backend issue) * pre-processor * varargs * implcit type conversions * (untagged) unions * ++/-- * comma operator * implicitly nullable pointers * goto
- typed asts and codegen
- Features Compendium
What are some alternatives?
nvim-gdb - Neovim thin wrapper for GDB, LLDB, PDB/PDB++ and BashDB
mir - A lightweight JIT compiler based on MIR (Medium Internal Representation) and C11 JIT compiler and interpreter based on MIR
computer-architecture-and-systems-resources - A curated list of Computer Architecture and Systems resources
tinycc - Unofficial mirror of mob development branch
cppcoro - A library of C++ coroutine abstractions for the coroutines TS
asmjit - Low-latency machine code generation
lm8 - A custom 8-bit computer and software suite
bluebird - A work-in-progess programming language modeled after Ada and C++
.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
asmdb - Instructions database and utilities for X86/X64 and ARM (THUMB/A32/A64) architectures.
clang-tutor - A collection of out-of-tree Clang plugins for teaching and learning
boring-lang - A very boring programming language