cpp-graphics VS bigger

Compare cpp-graphics vs bigger and see what are their differences.

cpp-graphics

C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui (by Toxe)

bigger

bigg (bgfx + imgui + glfw + glm) + utils (by yuki-koyama)
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cpp-graphics bigger
1 1
9 207
- -
10.0 1.5
almost 2 years ago about 1 year ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cpp-graphics

Posts with mentions or reviews of cpp-graphics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-31.

bigger

Posts with mentions or reviews of bigger. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-18.

What are some alternatives?

When comparing cpp-graphics and bigger you can also consider the following projects:

AntSimulator - Simple Ants simulator

sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)

mandelbrot-sfml-imgui - Interactive multi-threaded C++ Mandelbrot renderer using SFML + ImGui running at constant 60 FPS

Cluster - Clustered shading implementation with bgfx

Fractal_Engine - WIP 3D game engine with editor and other stuff

3d-annotation-tool - A graphical user interface to annotate point clouds and 3D data.

Physics3D - A 3D physics engine

WebGui - An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

sdk-macos-11.3 - See newer SDK https://github.com/hexops/sdk-macos-12.0

tnt - A 2d Game Engine written in C++20.

bgfx-minimal-example - Minimal bgfx "hello world" example