cpp-graphics
bigger
cpp-graphics | bigger | |
---|---|---|
1 | 1 | |
9 | 207 | |
- | - | |
10.0 | 1.5 | |
almost 2 years ago | about 1 year ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cpp-graphics
-
GUI Tips C++
Yes. Here is an example: https://github.com/Toxe/cpp-graphics
bigger
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Mach Engine: The Future of Graphics (With Zig)
Everyone's building on the "bigg" (bgfx + imgui + glfw + glm) stack ;)
https://github.com/yuki-koyama/bigger
What are some alternatives?
AntSimulator - Simple Ants simulator
sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)
mandelbrot-sfml-imgui - Interactive multi-threaded C++ Mandelbrot renderer using SFML + ImGui running at constant 60 FPS
Cluster - Clustered shading implementation with bgfx
Fractal_Engine - WIP 3D game engine with editor and other stuff
3d-annotation-tool - A graphical user interface to annotate point clouds and 3D data.
Physics3D - A 3D physics engine
WebGui - An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
sdk-macos-11.3 - See newer SDK https://github.com/hexops/sdk-macos-12.0
tnt - A 2d Game Engine written in C++20.
bgfx-minimal-example - Minimal bgfx "hello world" example