concread
Rhai
concread | Rhai | |
---|---|---|
2 | 27 | |
313 | 3,488 | |
1.6% | 1.9% | |
7.0 | 9.6 | |
about 2 months ago | 3 days ago | |
Rust | Rust | |
Mozilla Public License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
concread
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Whats your favourite open source Rust project that needs more recognition?
Kanidm, it might not sound as fun or exciting but this sound engineering driven by exceptional people. Similarly, concread.
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What's your favourite under-rated Rust crate and why?
For me it was conread having a set of concurrent data structures that works off a eventually consistent style strategy is just awsome for heavily concurrent code (most notably the lru cache replacement is awsome!) rather than having a lock(s) to achieve the same goal which can get stalled readers / writers.
Rhai
- RustPython
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Moonbit: The fast, compact and user friendly language for WebAssembly
For that world there is also Rhai (https://github.com/rhaiscript/rhai), TypeScript, Scheme, etc.
Though Moonbit does look nice too.
- Announcing dwarf!
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Embeddable Scripting Language for Embedded Rust
As far as I know there exists rhai scripting lang. You can check it out -> https://github.com/rhaiscript/rhai
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Rhai 1.13.0 released - embedded scripting engine for Rust.
Version 1.13.0 is released to crates.io.
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What's the best way to make a type optionally Sync/Send?
Check out https://github.com/rhaiscript/rhai/blob/main/src/func/native.rs
- RustPython – A Python-3 (CPython >= 3.11.0) Interpreter written in Rust
- Best language to use as a scripting lang for my rust app
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[concept] Modular kernel
The OS would be built in Rust and the module system could be made using ELF executibles (fast, but it could be really hard to implement modules to communicate with the kernel), WASM (can compile from many languages, slower but not too slow, APIs can be simple enough to implement if the correct VM is choses) or even a custom scripting language like rhai (slower, but best way for the implementation [way to connect modules and kernel]).
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Godot game engine now has its own foundation
For sure, that's where something like rhai would shine: https://crates.io/crates/rhai
What are some alternatives?
schemafy - Crate for generating rust types from a json schema
dyon - A rusty dynamically typed scripting language
structopt - Parse command line arguments by defining a struct.
rune - Rune is a programming language developed to test ideas for improving security and efficiency.
sonyflake-rs - 🃏 A distributed unique ID generator inspired by Twitter's Snowflake.
hlua - Rust library to interface with Lua
Plume - Federated blogging application, thanks to ActivityPub (now on https://git.joinplu.me/ — this is just a mirror)
rune - An embeddable dynamic programming language for Rust.
Popsicle - Multiple USB File Flasher
RustPython - A Python Interpreter written in Rust
just - 🤖 Just a command runner
Ketos - Lisp dialect scripting and extension language for Rust programs