compaster
Rasterization using compute shaders (by pudnax)
blub
3D fluid simulation experiments in Rust, using WebGPU-rs (WIP) (by Wumpf)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
compaster
Posts with mentions or reviews of compaster.
We have used some of these posts to build our list of alternatives
and similar projects.
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[MEDIA] Basic rasterizer using compute shaders and wgpu
repo: https://github.com/pudnax/compaster
blub
Posts with mentions or reviews of blub.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-20.
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What's the current state of GPU compute in rust?
Crates for OpenCL and CUDA APIs are generally lagging behind in feature support. I think we are still long way from seeing v1.0+ releases on those. One of the most active ones in recent development has been opencl3 crate. Then, there are also some examples like blub using compute shaders with wgpu crate.
What are some alternatives?
When comparing compaster and blub you can also consider the following projects:
Egregoria - Contemplative society simulation
RustaCUDA - Rusty wrapper for the CUDA Driver API
luminance-rs - Type-safe, type-level and stateless Rust graphics framework
autograph - Machine Learning Library for Rust
rui - Declarative Rust UI library
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
wgpu - Cross-platform, safe, pure-rust graphics api.
ocl - OpenCL for Rust