com.valvesoftware.Steam.Utility.gamescope
obs-vkcapture
com.valvesoftware.Steam.Utility.gamescope | obs-vkcapture | |
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5 | 46 | |
18 | 472 | |
- | - | |
3.4 | 8.0 | |
about 1 month ago | 30 days ago | |
C | ||
- | GNU General Public License v3.0 only |
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com.valvesoftware.Steam.Utility.gamescope
- How to use gamescope with the Steam Flatpak?
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How to run gamescope in Heroic flatpak?
There is a Flatpak for Gamescope, but it is currently packaged as an extension to Steam's Flatpak, which means that it can't be used outside of that package. Someone opened an issue because it has been recognized that this is a problem for other launchers. Someone has written a manifest to build a Flatpak that exposes it as a Vulkan layer, but it's kind of a big hack and you're not likely to see it in Flathub as it currently is. Running any application with it is very clunky. The author of that manifest feels that Gamescope should be added to the FD.O runtime, but that's not particularly likely. Still, follow that linked issue report for developments on this.
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Nvidia BETA driver 515.43.04 released
There is a gamescope flatpak. I've never tried using it though.
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Steam Tinker Launch Flatpak Call for Testing
Please carefully test everything you can. I only tested Gamescope and that part seems to work well. If you want to test out Gamescope, please install com.valvesoftware.Steam.Utility.gamescope: flatpak install com.valvesoftware.Steam.Utility.gamescope.
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Custom res for apex?
Flatpak version: https://github.com/flathub/com.valvesoftware.Steam.Utility.gamescope
obs-vkcapture
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Fedora Workstation 41 to No Longer Install Gnome X.org Session by Default
I can't speak for Chrome nor VMWare, but Firefox and OBS have received "Wayland native" screen capturing functionality, through XDG portals and Pipewire, as far as I'm aware.
As a side-note, I've recently discovered a really cool project[0] that enables incredibly fast screen capture for OpenGL and Vulkan applications, mostly tailored to games. Tried it with a bunch of stuff and it works much better than both X's and Pipewire's screen grabbing. I can actually capture videos at my monitor's native refresh rate (144Hz).
[0]: https://github.com/nowrep/obs-vkcapture
- The question you've probably answered a 1000x before.
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Why isn't Game Capture in OBS Linux?
Just use this: https://github.com/nowrep/obs-vkcapture
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obs-vkcapture outside of Steam?
Hello, so I use this OBS plugin obs-vkcapture. I use it as opposed to the built-in Window Capture, because with that option I would keep having to alt-tab back into OBS to select the game I want to record. This plugin is basically the "Game Capture" feature on OBS Windows brought to Linux. It makes it to where I can put a Steam launch option obs-gamecapture %command% and launching the game will make its executable show up in the Game Capture source, so I can just press record on move on, no more opening OBS to select the game's window and risk nuking it when alt-tabbing. It is much more performance efficient and it's a package/patch that is included in GloriousEggroll's Nobara distro's build of OBS as well. I however use it on Arch from the AUR, it's the only AUR package I use in fact.
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Permanently banned for cheating - beware users of Proton-GE & vkBasalt
I was using https://github.com/nowrep/obs-vkcapture but I also had Proton-GE 7-49
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OBS on Steam deck OS (gaming mode)
Back in december when I tried I had some success using this https://github.com/nowrep/obs-vkcapture
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Fedora 37 + Kernel 6.1 + 7900 XTX issues
Additionally, I'd like to use Game Capture in OBS if possible via obs-vkcapture. If using this with gamescope, where do I actually put the variable or obs-gamecapture command? Does it wrap the entire gamescope command, or does it get wrapped by gamescope?
- Streaming to twitch from Steamdeck in game mode?
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What package do I need on Arch to remove fps loss when recording with OBS studio
I think you mean obs-vkcapture-git. It lets you capture a window through Vulkan. Here is also its github repo for more informations.
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obs-vkcapture dependencies | Fedora 36
I have spent a few hours trying all kinds of dependencies on Fedora 36 Workstation trying to get obs-vkcapture to compile. I have found the exact ones and hopefully it helps someone in the future: cmake gcc gcc-c++ obs-studio-devel mesa-libGL-devel vulkan-loader-devel Here is a convenient command to install all at once: sudo dnf install cmake gcc gcc-c++ obs-studio-devel mesa-libGL-devel vulkan-loader-devel
What are some alternatives?
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
gamescope - SteamOS session compositing window manager
wine-wayland - Wine-wayland allows playing DX9/DX11 and Vulkan games using pure wayland and Wine/DXVK.
Vim - The official Vim repository
obs-kmsgrab - "Zero-copy" Linux screen capture plugin for OBS that uses libdrm and dmabuf
flatpaks - Personal Flatpak manifests I've written for anyone that wants to maintain
obs-StreamFX - StreamFX is a plugin for OBS® Studio which adds many new effects, filters, sources, transitions and encoders! Be it 3D Transform, Blur, complex Masking, or even custom shaders, you'll find it all here.
open-gpu-kernel-modules - NVIDIA Linux open GPU kernel module source
obs-scale-to-sound - OBS filter plugin that scales a source reactively to sound levels
systemd - The systemd System and Service Manager
ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]