com.valvesoftware.Steam.Utility.gamescope
gamescope
com.valvesoftware.Steam.Utility.gamescope | gamescope | |
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5 | 422 | |
18 | 1,792 | |
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3.4 | 7.9 | |
about 1 month ago | about 1 year ago | |
C++ | ||
- | BSD 2-clause "Simplified" License |
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com.valvesoftware.Steam.Utility.gamescope
- How to use gamescope with the Steam Flatpak?
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How to run gamescope in Heroic flatpak?
There is a Flatpak for Gamescope, but it is currently packaged as an extension to Steam's Flatpak, which means that it can't be used outside of that package. Someone opened an issue because it has been recognized that this is a problem for other launchers. Someone has written a manifest to build a Flatpak that exposes it as a Vulkan layer, but it's kind of a big hack and you're not likely to see it in Flathub as it currently is. Running any application with it is very clunky. The author of that manifest feels that Gamescope should be added to the FD.O runtime, but that's not particularly likely. Still, follow that linked issue report for developments on this.
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Nvidia BETA driver 515.43.04 released
There is a gamescope flatpak. I've never tried using it though.
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Steam Tinker Launch Flatpak Call for Testing
Please carefully test everything you can. I only tested Gamescope and that part seems to work well. If you want to test out Gamescope, please install com.valvesoftware.Steam.Utility.gamescope: flatpak install com.valvesoftware.Steam.Utility.gamescope.
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Custom res for apex?
Flatpak version: https://github.com/flathub/com.valvesoftware.Steam.Utility.gamescope
gamescope
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Multiple monitors genshin impact?
Maybe gamesope can help? Games are nested into it to allow for better control.
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X11 or Wayland?
Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
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Tearing updates protocol (!65) · Merged
Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
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A year later, what's your take? Happy? Disappointed?
Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
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INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
Source: https://github.com/Plagman/gamescope/issues/474
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Change refresh rate in gamescope via command line?
The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
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What is the difference between gamescope and ChimeraOS's gamescope-session?
I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
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Something like gamescope but for the desktop
You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
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Van Gogh, AMD’s Steam Deck APU
For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.
[1]: https://github.com/Plagman/gamescope
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Modern BPM Steam with Ubuntu 20.04?
I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?
What are some alternatives?
gamescope - SteamOS session compositing window manager
Proton - Compatibility tool for Steam Play based on Wine and additional components
Vim - The official Vim repository
sway - i3-compatible Wayland compositor
flatpaks - Personal Flatpak manifests I've written for anyone that wants to maintain
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
open-gpu-kernel-modules - NVIDIA Linux open GPU kernel module source
wine - Wine with a bit of extra spice
systemd - The systemd System and Service Manager
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
obs-vkcapture - OBS Linux Vulkan/OpenGL game capture
Magpie - An all-purpose window upscaler for Windows 10/11.