colyseus
Previous Serverless Version 0.5.x
colyseus | Previous Serverless Version 0.5.x | |
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16 | 90 | |
5,520 | 46,096 | |
1.1% | 0.3% | |
9.3 | 8.2 | |
4 days ago | 5 days ago | |
TypeScript | JavaScript | |
MIT License | MIT License |
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colyseus
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Need advice on what to learn in order to develop a multiplayer web-based game.
If you don't want to dive deep into backend then https://colyseus.io/ might also be an option.
- Colyseus – Multiplayer Framework for Node.js
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Struggling to get off the ground with a browser multiplayer game, looking for advice
Since you already know Javascript you could try to use some existing server framework at first to avoid having to do everything from scratch. https://github.com/colyseus/colyseus
- Show HN: DriftDB is an open source WebSocket back end for real-time apps
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Backend architecture for multiplayer browser text game with a short gameloop?
Try this Node.js based server framework https://github.com/colyseus/colyseus
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What kind of tech stack would I use to make a game like this?
https://colyseus.io/ (Authoritative server, that works with many engines JavaScript/Phaser/Unity/Haxe/Defold)
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Best language/program to use for simple 'multiplayer' idea
If you want web based you'll likely use Javascript for frontend/client. Check if this JS game server framework has what you need https://github.com/colyseus/colyseus
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Web developer here thinking about developing a game with HTML5, any thoughts?
Also check Colyseus. Bit similar multiplayer server framework and built on top of Node.js/TypeScript. https://github.com/colyseus/colyseus
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How do indie devs make scalable multiplayer games?
The above project uses a Node.js authoritative game state called Colyseus (https://github.com/colyseus/colyseus) which handles the state synchronisation between clients and server.
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Multiplayer server with node
We use Colyseus for this. Pretty easy and open source too. https://colyseus.io/
Previous Serverless Version 0.5.x
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The Top 10 GitHub Repositories Making Waves 🌊📊
Github | Website
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Invocation error - can't find any results helping me to solve this issue
i deployed a lambda and http api gateway using a serverless.com (sls) template as a start. I get the following error when it processes a specific request:
- Consulta: buenas practicas AWS
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Deploying Lambdas from Zipped Code on S3 vs Image Repository
Have you tried serverless.com ? It lets you have infrastructure as code.
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[p] I built an open source platform to deploy computationally intensive Python functions as serverless jobs, with no timeouts
- With Lambda, you manage creating and building the container yourself, as well as updating the Lambda function code. There are tools out there such as sst or serverless.com which help streamline this.
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AWS Lambda, a good host for a rest API?
If you'd like to use Lambda, usually you need to engineer FOR it, from day one, you don't (often) get to choose some other framework and shoehorn it into Lambda and Serverless. There's some great frameworks to help deploy code into Lambda easily and create REST endpoints for things, one such frameworks is serverless.com that helps easily deploy to it, but it lacks a framework for doing REST that also supports local emulation (as easily). For that, I recommend a framework by AWS called Chalice. This is an amazing REST framework that runs a proxy that works locally and deploys exactly the same on Lambda, it is Python however.
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How are you deploying cloud functions (GCF/Lambda/Firebase/whatever) from your monorepos?
I use serverless.com for AWS stuff.
- First time building microservice-based application
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Key learnings after 10h diving into Lambda, js and Github Actions
After knocking out a README with a set of goals and a list of TODOs to check off as I made progress, I spent about 10 hours over a weekend trying to get something to work. I used serverless for making Lambda easier, Github Actions for the deploy pipeline and store my credentials; and sadly I rolled my own access_token refresh logic because I couldn't find a helper that just did that for me! wtf!?
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Does anyone use serverless framework with Workers?
Does everyone who uses Workers just use wrangler cli and the cloudflare console UI for everything or is anyone using other tools like serverless framework (https://serverless.com) instead? Looks like they added some support for cloudflare but haven't tried it yet.
What are some alternatives?
Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]
Zappa - Serverless Python
PopNotPoker - Async games! http://not.poker
apex
enu - A Logo-like 3D environment, implemented in Nim
python-lambda - A toolkit for developing and deploying serverless Python code in AWS Lambda.
TOSIOS - The Open-Source IO Shooter is an open-source multiplayer game in the browser
drover - Drover is a command-line utility for deploying Python packages to Lambda functions.
Kaetram-Open - Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).
formidable - The most used, flexible, fast and streaming parser for multipart form data. Supports uploading to serverless environments, AWS S3, Azure, GCP or the filesystem. Used in production.
Zenbase - Skynet adapter for gundb
atlantis - Terraform Pull Request Automation