gzdoom
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities [Moved to: https://github.com/ZDoom/gzdoom] (by coelckers)
gzdoom | org.zdoom.GZDoom | |
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16 | 2 | |
1,482 | 1 | |
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9.8 | 5.3 | |
almost 2 years ago | 3 days ago | |
C++ | ||
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gzdoom
Posts with mentions or reviews of gzdoom.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-05.
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Check out my mod Universal Entropy (GZDoom) - just discovered this subreddit
Credits m8f for - death-flip mod [corpseflip.zs] (viewtopic.php?f=105&t=66117) - missile-randomizer (viewtopic.php?f=4&t=66401#p1125061) - animation speed scaling idea. TXTX for contributing the animation speed scaling code and ideas. Player701 for ZScript help. Marisa Kirisame for trns_m.wad which genct.zs is based on. (https://github.com/coelckers/gzdoom/pull/674) (G)ZDoom team for the amazing engine making modding to such an extent possible. id Software for Doom and releasing the source code.
- GZDoom 4.8.2 is out
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How do u get software which is not available as binary and also avoid compiling from source?
Looks like there is a reason gzdoom isn't updated.
- GZDoom 4.8.1 is out
- GZDoom 4.8.0 is out
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How would you tackle organizing a system for dialogue in an animal crossing or stardew valley -esque game?
I use the Zdoom Strife Dialog format as a base which is just a couple of structs, bit of state, and some data-query functions to implement the baseline. Changes I've made to the format are small, mostly just making it aware of lua, i18n, anim cues, and so-on.
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Resident Evil 2 and 3 VR mod officially released
From what I heard you want to really understand how CGI works, since then it boils down to adding more viewpoints, getting input from the additional hardware you have and rendering onto it. You can compare how gzdoomvr is a modified version of gzdoom for some pointers.
org.zdoom.GZDoom
Posts with mentions or reviews of org.zdoom.GZDoom.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-05.
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Why do flatpak have confusing command line?
Using doom source ports like crispy doom and gzdoom. These are command line programs and it is pain to run flatpak run org.zdoom.GZDoom or flatpak run io.github.fabiangreffrath.Doom. Why does every flatpak have different commands? Why not just keep a simple name like gzdoom or crispy-doom? Flatpak are not so good for command line applications.
- GZDoom 4.8.2 is out
What are some alternatives?
When comparing gzdoom and org.zdoom.GZDoom you can also consider the following projects:
Griddle - Waffle Iron GZDoom branded fork of GZDoom
gzdoom - GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
olcPixelGameEngine - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
packages - Package build scripts and support for luxtorpeda client
REFramework - Scripting platform, modding framework and VR support for all RE Engine games
gzdoomvr - Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.
DlgSystem - Dialogue Plugin System for Unreal Engine