gzdoom VS REFramework

Compare gzdoom vs REFramework and see what are their differences.

gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities [Moved to: https://github.com/ZDoom/gzdoom] (by coelckers)
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gzdoom REFramework
16 204
1,482 2,554
- -
9.8 9.3
almost 2 years ago 4 days ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gzdoom

Posts with mentions or reviews of gzdoom. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-05.

REFramework

Posts with mentions or reviews of REFramework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-07.