cnl
heyoka
cnl | heyoka | |
---|---|---|
4 | 4 | |
621 | 190 | |
- | - | |
2.2 | 9.8 | |
9 days ago | 11 days ago | |
C++ | C++ | |
Boost Software License 1.0 | Mozilla Public License 2.0 |
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cnl
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Could fixed-point be introduce into C++26? If so would it be through language, library or both?
There was https://github.com/johnmcfarlane/fixed_point as a proposal. And now this repo recommends to go for https://github.com/johnmcfarlane/cnl for better version.
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cnl library and scaled_integer
I am looking at the following library and I can't understand how to properly use it, or if my assumptions are not correct. https://github.com/johnmcfarlane/cnl
- fixedmath c++17 library
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Float division
For instance: Compositional Numeric Library
heyoka
- heyoka 0.15 [LLVM-based ODE integrator]
- heyoka: C++ library for ODE integration via Taylor's method and LLVM
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Solving Differential Equations with LLVM
Hello,
I have recently released version 0.3.0 of heyoka, a C++17 library for the numerical integration of ordinary differential equations (ODEs) using Taylor's method. The library uses automatic differentiation techniques and just-in-time compilation via LLVM to synthesize at runtime highly efficient and accurate numerical integrators.
Additional features include batch mode support to take full advantage of SIMD instructions in modern processors, and support for extended-precision computations using 80-bit and 128-bit floating-point types (if supported by the hardware/software platform).
The github page is here:
https://github.com/bluescarni/heyoka
The (WIP) documentation is available here:
https://bluescarni.github.io/heyoka/
Python bindings (via pybind11) are also available:
https://github.com/bluescarni/heyoka.py
What are some alternatives?
wide-integer - Wide-Integer implements a generic C++ template for uint128_t, uint256_t, uint512_t, uint1024_t, etc.
libcudacxx - [ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl
fixed_math - FixedMath: A High-Performance C++17 Library for Fixed-Point 48.16 Arithmetic
heyoka.py - Python library for ODE integration via Taylor's method and LLVM
fpm - C++ header-only fixed-point math library
SwiftAA - The most comprehensive collection of accurate astronomical algorithms in (C++, Objective-C and) Swift.
crunchy-bytes - C++ 17 Schema Serialization Library
fccf - fccf: A command-line tool that quickly searches through C/C++ source code in a directory based on a search string and prints relevant code snippets that match the query.
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
GLM - OpenGL Mathematics (GLM)
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
ode - Blogpost and web demos about numerical solutions to ODEs