cmakeconverter
openage
cmakeconverter | openage | |
---|---|---|
1 | 56 | |
783 | 12,400 | |
- | 0.4% | |
0.0 | 9.6 | |
over 1 year ago | 6 days ago | |
Python | Python | |
GNU Affero General Public License v3.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cmakeconverter
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Question about finding source files
I used a tool called cmake-converter to generate some cmake files. It works great, but my include and library directories are set to be relative to the projects. On top of that, I didn't consider if the source files would be visible or how to make that happen. So here's a couple questions:
openage
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Lessons from Open-Source Game Projects
[openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++
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How to get started with modding
Perhaps you can contribute to this project: https://github.com/SFTtech/openage
- Openage v0.5.0
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Remaking AoE2
It is currently being done and published here: https://github.com/SFTtech/openage/
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TheViper: "At this point, content is enough. Screw more content, let's make the game 100% playable."
That's most likely not happening, but there is an opensource AoE2 engine that is in development https://github.com/SFTtech/openage
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Ad, an open source historical RTS in development for 22 years
The openage is as well a fantastic project https://github.com/SFTtech/openage
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Openage Development 2023: April
Hey, there are a bunch of build instructions listed here in the Github repo. Dependencies for Fedora should also be linked there. If you want to see the latest stuff (i.e. the things we're talking about in the post above), you should pull from the branch in this PR: https://github.com/SFTtech/openage/pull/1505
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Need an answer
For example Openage (OSS re-implementations of Age of Empires): https://github.com/SFTtech/openage/blob/master/doc/media_convert.md
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Openage Development 2023: March
With this feature done (or rather awaiting merging in PR #1501), the engine is now able to spawn a game entity with the gaben graphic on mouse click:
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.
What are some alternatives?
EmbeddedProgramming - Modern C/C++, Boost, Qt, OpenGL with CMake and Makefile.
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
cget - C++ package retrieval
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
dockcross - Cross compiling toolchains in Docker images
sysrsync - Simple and safe system's rsync wrapper for Python
conan - Conan - The open-source C and C++ package manager
OpenGothic - Reimplementation of Gothic 2 Notr
faiss-server - faiss serving :)
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
cmake_min_version - Determine the minimal requirement CMake version of a project
mistborn