cmake-init-clang-on-windows
Using LLVM Clang on Windows with CMake (by friendlyanon)
cmake-init-executable
Example executable output of cmake-init (by friendlyanon)
cmake-init-clang-on-windows | cmake-init-executable | |
---|---|---|
9 | 7 | |
9 | 19 | |
- | - | |
0.0 | 6.0 | |
over 2 years ago | 21 days ago | |
CMake | CMake | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cmake-init-clang-on-windows
Posts with mentions or reviews of cmake-init-clang-on-windows.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-29.
- Using Clang on Windows without Visual Studio.
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Best compiler for C99
Or LLVM Clang directly without a pseudo *nix environment: https://github.com/friendlyanon/cmake-init-clang-on-windows
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Cross Compile
While not embedded, but here is an example for compiling with LLVM Clang on Windows without needing vcvarsall.
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Why does Microsoft want to ditch C?
I was informed that this is not the case. lld supports PE/COFF natively on Windows. You just need to provide some flags to use the MSVC .lib and include files to use Clang properly. Or use the vcvarsall, but that's stinky and I don't like having all that env stuff in my terminal all the time.
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Quick guide to Windows programming for Unix/Linux C programmers?
Regarding building, I'd advise staying as far away from Mingw, msys and Cygwin as possible. You can just use LLVM Clang without any issue on Windows. You can keep using vim with Clang tools as if you were on Linux still.
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What Linux distros and environment setup are recommended/optimal for C++ development?
CMake, Clang and Conan work all the same on all operating systems. I don't know why you would like to force yourself into one kind of environment that might not suit your needs in other areas as well. On Windows, you can even use LLVM Clang without godawful hacks like mingw.
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Build2 seems to have the right idea.
From a quick searching I found what it takes to compile a Windows executable on macOS, these flags could be very easily turned into a toolchain file and the situation would be similar on Linux as well.
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Thoughts on build systems?
cmake-init was just for a general project setup. One of the examples in fact shows what a toolchain file should look like.
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Installing c compiler on windows 10.
You can also just use LLVM Clang on Windows. Still requires MSVC installed though, because of link.exe, system .libs and system headers.
cmake-init-executable
Posts with mentions or reviews of cmake-init-executable.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-06.
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Learning CMake on Windows with ArmCC
Then you can pass this to the configure command using the --toolchain flag. If you keep the embedded specific details far far far away from your CMakeLists files, then you get an otherwise completely normal CMake project that supports building for the host platform as well. This comes with the benefit that you can write the business logic in a separate object library target, which tests can consume and run on the host. You can see that in action here: https://github.com/friendlyanon/cmake-init-executable
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What exactly does CMake output?
You can take a look at an example workflow with CMake using presets here.
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a bootloader as both executable and library
This example is similar to what you need in structure sans the executable at the top level.
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Using Xmake for C/C++ Program Development in VSCode
Besides, a CMake project that focuses only on building something doesn't need more than a CML file. If you compare the baseline with a fully populated cmake folder (https://github.com/friendlyanon/cmake-init-executable) and this one https://github.com/friendlyanon/generate-opaque-structs then you can see that you don't need anything from the baseline, but it's all very useful stuff that everyone should use.
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how to ignore main() when testing functions from main.c?
You make the entrypoint as minimal as possible and develop the actual application logic basically as a library. This example - while being C++ - shows you how to do that. You can generate the exact same project with the tool linked in the README with the --c switch for a C project.
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Thoughts on build systems?
Ah, you mean flashing as in download. You can create a custom target for that, like in this example. Do note that the example allows complete customizability of the commands, because the developer environment isn't necessarily identical for everyone.
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how to pack each subfolder separately with cpack?
You create separate install components for them and then you can control how those components are packed using CPACK_INSTALL_CMAKE_PROJECTS.
What are some alternatives?
When comparing cmake-init-clang-on-windows and cmake-init-executable you can also consider the following projects:
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
CIDLib - The CIDLib general purpose C++ development environment
conan - Conan - The open-source C and C++ package manager
new_cmd - A batch file to help scaffold a simple build system for C++, C or Python.
raylib - A simple and easy-to-use library to enjoy videogames programming
Kowloon-Simulator-2020
libpq - build2 package for PostgreSQL C client library
xrepo-cmake - CMake wrapper for Xrepo C and C++ package manager
sol2 - `build2` package of `sol2`
cmake-init - The missing CMake project initializer
spdlog - build2 package of the spdlog library
cmake-init - Template for reliable, cross-platform C++ project setup using cmake.
cmake-init-clang-on-windows vs Vcpkg
cmake-init-executable vs CIDLib
cmake-init-clang-on-windows vs conan
cmake-init-executable vs new_cmd
cmake-init-clang-on-windows vs raylib
cmake-init-executable vs Kowloon-Simulator-2020
cmake-init-clang-on-windows vs libpq
cmake-init-executable vs xrepo-cmake
cmake-init-clang-on-windows vs sol2
cmake-init-executable vs cmake-init
cmake-init-clang-on-windows vs spdlog
cmake-init-executable vs cmake-init