cmake-init-executable VS Kowloon-Simulator-2020

Compare cmake-init-executable vs Kowloon-Simulator-2020 and see what are their differences.

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cmake-init-executable Kowloon-Simulator-2020
7 1
18 6
- -
6.1 0.0
14 days ago over 2 years ago
CMake C
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cmake-init-executable

Posts with mentions or reviews of cmake-init-executable. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-06.
  • Learning CMake on Windows with ArmCC
    1 project | /r/cmake | 28 Apr 2022
    Then you can pass this to the configure command using the --toolchain flag. If you keep the embedded specific details far far far away from your CMakeLists files, then you get an otherwise completely normal CMake project that supports building for the host platform as well. This comes with the benefit that you can write the business logic in a separate object library target, which tests can consume and run on the host. You can see that in action here: https://github.com/friendlyanon/cmake-init-executable
  • What exactly does CMake output?
    2 projects | /r/C_Programming | 6 Apr 2022
    You can take a look at an example workflow with CMake using presets here.
  • a bootloader as both executable and library
    1 project | /r/cmake | 31 Mar 2022
    This example is similar to what you need in structure sans the executable at the top level.
  • Using Xmake for C/C++ Program Development in VSCode
    4 projects | /r/cpp | 16 Feb 2022
    Besides, a CMake project that focuses only on building something doesn't need more than a CML file. If you compare the baseline with a fully populated cmake folder (https://github.com/friendlyanon/cmake-init-executable) and this one https://github.com/friendlyanon/generate-opaque-structs then you can see that you don't need anything from the baseline, but it's all very useful stuff that everyone should use.
  • how to ignore main() when testing functions from main.c?
    1 project | /r/C_Programming | 2 Feb 2022
    You make the entrypoint as minimal as possible and develop the actual application logic basically as a library. This example - while being C++ - shows you how to do that. You can generate the exact same project with the tool linked in the README with the --c switch for a C project.
  • Thoughts on build systems?
    7 projects | /r/cpp | 8 Nov 2021
    Ah, you mean flashing as in download. You can create a custom target for that, like in this example. Do note that the example allows complete customizability of the commands, because the developer environment isn't necessarily identical for everyone.
  • how to pack each subfolder separately with cpack?
    1 project | /r/cmake | 22 Oct 2021
    You create separate install components for them and then you can control how those components are packed using CPACK_INSTALL_CMAKE_PROJECTS.

Kowloon-Simulator-2020

Posts with mentions or reviews of Kowloon-Simulator-2020. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-06.
  • What exactly does CMake output?
    2 projects | /r/C_Programming | 6 Apr 2022
    You will most likely have to maintain two different build pipelines, one for Linux (gcc , clang, etc) and one for Windows (msvc), but for small projects this is easily doable. I did this for a small game project to reasonable success, here. I’ve come up with better ways to write multi-platform makefiles since then, but this might be helpful.

What are some alternatives?

When comparing cmake-init-executable and Kowloon-Simulator-2020 you can also consider the following projects:

CIDLib - The CIDLib general purpose C++ development environment

new_cmd - A batch file to help scaffold a simple build system for C++, C or Python.

cmake-init-clang-on-windows - Using LLVM Clang on Windows with CMake

xrepo-cmake - CMake wrapper for Xrepo C and C++ package manager

cmake-init - The missing CMake project initializer

cmake-init - Template for reliable, cross-platform C++ project setup using cmake.

cmkr - Modern build system based on CMake and TOML.

generate-opaque-structs - Example to show how to generate opaque structs with proper size and alignment