cloud-morph
screencat
Our great sponsors
cloud-morph | screencat | |
---|---|---|
19 | 2 | |
1,008 | 3,015 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | about 8 years ago | |
Go | CSS | |
MIT License | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cloud-morph
-
Because my father does not allow me to self host from my home network, can you recommend a service to host stuff that I would be selfhosting?
And if the "server" can handle it, I want to stream games through cloudmorph. However, I doubt a server would be able to handle it.
-
Show HN: Neko – Self hosted virtual browser that runs in Docker and uses WebRTC
Neko is a fantastic project, I love telling people about it. It does so much more then the title says :)
Being able to watch videos with someone in perfect sync is a great experience. It's not the same to just sync two video elements, but you actually can scroll the page and feels like you are sharing the same screen.
This and https://github.com/giongto35/cloud-morph I think have the chance to really inspire/change the next generation of products that get built in the space.
-
Golang for cloud gaming?
Yea! Check out cloud-morph
-
How do you stream remotely application
I am not sure exactly what you are trying to build, but I think cloud-morph is what you are looking for.
- Self-hosted game streaming for Windows rig?
- Game library management
-
CloudMorph: Decentralize, Self-host Cloud Gaming on Browser. Demo: clouddiablo.com
https://github.com/giongto35/cloud-morph#deployment
-
Play Diablo on Browser Collaboratively
Powered by a Opensourfce Self-hosted Cloud Gaming Service https://github.com/giongto35/cloud-morph .
screencat
-
Show HN: Neko – Self hosted virtual browser that runs in Docker and uses WebRTC
Wow! So there is the possibility of having remote screen control using the WebRTC for the stream and then other trick for the mouse coordinates and keyboard! I hope to be able to integrate it also in https://github.com/miroslavpejic85/mirotalk that would be great! Thank you so much for sharing! Maybe I can try to do it looking from: https://github.com/maxogden/screencat
Keep it up!
-
CSS Deep
maxogden/screencat - webrtc screensharing atom-shell app for mac os (Alpha)
What are some alternatives?
cloud-game - Web-based Cloud Gaming service for Retro Game
css-loaders - A collection of loading spinners animated with CSS
cartridge - Cartridge is a convenient self-hosted game collection library with easy file downloads and automatically imported metadata and images.
pnotify - Beautiful JavaScript notifications with Web Notifications support.
OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS
awesome-conferences
Pion WebRTC - Pure Go implementation of the WebRTC API
Sequence - The responsive CSS animation framework for creating unique sliders, presentations, banners, and other step-based applications.
monolithic - A monolithic lancache service capable of caching all CDNs in a single instance
odometer
grifter - Access your video game library from anywhere
card - :credit_card: make your credit card form better in one line of code