cloud-morph VS retrobit.games

Compare cloud-morph vs retrobit.games and see what are their differences.

retrobit.games

The following source code was used within https://retrobit.games. Now the project has went Open Source to allow anyone to continue the development of this project. (by Sorsnce)
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cloud-morph retrobit.games
19 1
1,008 7
- -
0.0 0.0
over 1 year ago about 4 years ago
Go C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cloud-morph

Posts with mentions or reviews of cloud-morph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-01.

retrobit.games

Posts with mentions or reviews of retrobit.games. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-20.
  • Game library management
    7 projects | /r/selfhosted | 20 Apr 2021
    not sure if this would be a good fit but you might want to look at retrobit.games https://github.com/Sorsnce/retrobit.games

What are some alternatives?

When comparing cloud-morph and retrobit.games you can also consider the following projects:

cloud-game - Web-based Cloud Gaming service for Retro Game

monolithic - A monolithic lancache service capable of caching all CDNs in a single instance

cartridge - Cartridge is a convenient self-hosted game collection library with easy file downloads and automatically imported metadata and images.

grifter - Access your video game library from anywhere

OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS

Gamearr

Pion WebRTC - Pure Go implementation of the WebRTC API

go-fluent-ffmpeg - A Go implementation of fluent-ffmpeg

bot_box - Universal remote control for robots. Works via the internet.