cleora
ggez
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cleora | ggez | |
---|---|---|
8 | 50 | |
472 | 4,111 | |
0.6% | 1.4% | |
2.4 | 4.3 | |
6 months ago | 6 days ago | |
Jupyter Notebook | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cleora
- Cleora - an ultra fast graph embedding tool written in Rust
- Cleora.ai - open source general-purpose model for efficient, scalable learning of stable and inductive entity embeddings for heterogeneous relational data - new updates
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[R] Cleora: A Simple, Strong and Scalable Graph Embedding Scheme
Our team at Synerise AI has open sourced Cleora - an ultra fast vertex embedding tool for graphs & hypergraphs. If you've ever used node2vec, DeepWalk, LINE or similar methods - it might be worth to check it out.
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[R] Cleora - the fastest graph & hypergraph node embedding tool
A few weeks ago, our team at Synerise AI has open sourced Cleora - an ultra fast vertex embedding tool for graphs & hypergraphs. It is a tool, which can ingest any categorical, relational data and turn it into vector embeddings of entities. It is extremely fast, while offering very competitive quality of results. In fact, it may be the fastest hypergraph embedding tool possible in practice, without intentionally discarding/reducing input data.
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[D] Why I'm Lukewarm on Graph Neural Networks
Thanks for raising so many interesting points about model performance and complexity. In this context, I think our newly released graph embedding library - Cleora - might be of interest: https://github.com/Synerise/cleora Cleora has some nice performance-wise properties:
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Rusticles #20 - Wed Nov 18 2020
Synerise/cleora (Rust): Cleora AI is a general-purpose model for efficient, scalable learning of stable and inductive entity embeddings for heterogeneous relational data.
ggez
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ggez news! 0.9.0 released and more!
ggez is a lightweight cross-platform game framework for making games with minimum friction. Check it out at https://github.com/ggez/ggez, https://crates.io/crates/ggez
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NANOVOID Devlog #1: Lua Scripting
I'd say to use either https://macroquad.rs/ or http://ggez.rs/, they're both basically "all that you need for 2d". I've used macroquad extensively, but that was mainly because ggez was undergoing a big rewrite to wgpu which is now complete with 0.8.
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Embedding GGEZ into GTK-RS
Hi guys, Is there a guide on how to implement renderers/frameworks such as GGEZ?
- Hey Rustaceans! Got a question? Ask here (12/2023)!
- Hey Rustaceans! Got a question? Ask here (10/2023)!
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Hey Rustaceans! Got a question? Ask here (9/2023)!
ggez also looks pretty straightforward and simple to get graphics moving around quick and easy.
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Hey Rustaceans! Got a question? Ask here (8/2023)!
https://github.com/ggez/ggez/issues/1158 For this is it as simple as changing the methods to take &Image, .clone() it inside and use that or is cloning missing the point of the change?
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Hey Rustaceans! Got a question? Ask here! (51/2022)!
Sounds like https://ggez.rs/.
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Clean Pixel art in ggez 0.8.1
See the links here on how to do what you want with samplers. https://github.com/ggez/ggez/issues/1046
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Sokoban clone written in Rust using ggez
Nice, can you add it to the list of projects https://github.com/ggez/ggez/blob/master/docs/Projects.md ?
What are some alternatives?
i3status-rust - Very resourcefriendly and feature-rich replacement for i3status, written in pure Rust
bevy - A refreshingly simple data-driven game engine built in Rust
Owlyshield - Owlyshield is an EDR framework designed to safeguard vulnerable applications from potential exploitation (C&C, exfiltration and impact).
macroquad - Cross-platform game engine in Rust.
node2vec-c - node2vec implementation in C++
piston - A modular game engine written in Rust
textsynth - A (unofficial) Rust wrapper for the TextSynth API.
Tetra - 🎮 A simple 2D game framework written in Rust
finalfusion-rust - finalfusion embeddings in Rust
Amethyst - Data-oriented and data-driven game engine written in Rust
GEM
love - LÖVE is an awesome 2D game framework for Lua.