chartboost-android-plugin-godot-3.2.2
Godot-Android-Admob-Plugin
chartboost-android-plugin-godot-3.2.2 | Godot-Android-Admob-Plugin | |
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1 | 19 | |
4 | 529 | |
- | - | |
0.0 | 5.6 | |
almost 3 years ago | 3 months ago | |
Java | Java | |
MIT License | MIT License |
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chartboost-android-plugin-godot-3.2.2
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New Chartboost Ads Android Plugin For Godot v3.2.2 and v3.3.2
For Godot v3.2.2: https://github.com/MMaurice256/chartboost-android-plugin-godot-3.2.2
Godot-Android-Admob-Plugin
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[4.0.2.rc1] 'Your app uses "com.google.android.gms.permission.AD_ID"' but I never asked for that
The plugins I use are a slightly modded version of GodotAdMob (which I ported to Godot 4) and the Godroid plugin.
- Help - Admob plugin crashes app, how do I troubleshoot?
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Trying to get AdMob to work for a mobile game but I keep getting this message while exporting. I've watched about 3 different yt vids and none of them help get through this issue. Any help?
I am using https://github.com/Shin-NiL/Godot-Android-Admob-Plugin
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How to add ads without the Godot Android Admob Plugin?
I am looking for a way to add ads to my mobile game in Godot without using the Godot Android Admob Plugin (https://github.com/Shin-NiL/Godot-Android-Admob-Plugin) because no matter what I do or what tutorial I watch I can't get it to work, so I have given up. Are there any alternatives?
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Admob Plugin debug aar file
If it hasn't been documented already there, have you considered posting an issue in the Godot Android Admob Plugin GitHub project asking this question? It seems like that would be the best place to get an answer, because it will be where experienced users and the creator of the plugin will be viewing. They might even be able to update their ReadMe file for the project to clarify this for future users.
- The Admob Plugin in Github is not compatible with new Godot versions right?
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My first mobile game
It wasn't easy to set up all the Google Play and AdMob stuff but with some help of this AdMob integration and more youtube tutorials than i can count, i got it working in the end. Sadly i ran out of patience for all the google play service stuff, but i'm looking forward to integrate it in my next mobile project.
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2 Custom Android Plugins at Once
I want to integrate AdMob and Share to my Android game at the same time. How can I do this, and suggestions?
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Godot ADmob not working.
Thanks but I'm using the Shin- Nil plugin (https://github.com/Shin-NiL/Godot-Android-Admob-Plugin)
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Are there any topics you wish there were tutorials for in Godot?
Ads are very simple to implement. Just use this plugin: https://github.com/Shin-NiL/Godot-Android-Admob-Plugin Its a 5 minute setup
What are some alternatives?
FairEmail - Fully featured, open source, privacy friendly email app for Android
PGSGP - Play Games Services plugin for Godot Game Engine - Android
chartboost-android-plugin-godot-3.3.2 - Chartboost Ads (SDK v8.2.0) Android Plugin For Godot Engine v3.3.2.
godot-admob-android - Godot's AdMob Plugin for Android with support for Mediations.
godot-facebook - Facebook module for Godot Game Engine (android and iOS)
godot-docs - Godot Engine official documentation
godot-demo-projects - Demonstration and Template Projects
Godot-Android-Share-Plugin - Android share plugin for Godot Game Engine 3.2 or higher
Godot - Godot Engine – Multi-platform 2D and 3D game engine
QtAndroidTools - A library to manage Android from QML
DroidPlugin - A plugin framework on android,Run any third-party apk without installation, modification or repackage