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If it hasn't been documented already there, have you considered posting an issue in the Godot Android Admob Plugin GitHub project asking this question? It seems like that would be the best place to get an answer, because it will be where experienced users and the creator of the plugin will be viewing. They might even be able to update their ReadMe file for the project to clarify this for future users.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.
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