cglue
rune
cglue | rune | |
---|---|---|
10 | 22 | |
168 | 1,557 | |
- | 2.6% | |
5.7 | 8.9 | |
24 days ago | 6 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cglue
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Any sort of plugin engine with dynamic load ability and any limitations?
Shameless plug - you may want to check out cglue, which lets you mix and match rust versions, and even implement plugins in other languages like C++: https://github.com/h33p/cglue
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GATs in dynamic traits - CGlue 0.2.12 Release
You can grab CGlue from my GitHub.
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Plugins in Rust: Wrapping Up
I honestly wouldn't say that much has changed during this year. I do see some progress on new libraries like xlang_abi, safer_ffi or cglue, but it's still too early to know, and existing ones like abi_stable move quite slowly.
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Designing a Rust -> Rust plugin system
You might wanna take a look at cglue: https://github.com/h33p/cglue
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Exploring System76's New Rust Based Desktop Environment
Importing Rust is the same process as you'd use to import a C library, but there's a lot of people actively invested in this area so there's likely already automated tooling of some sort. Google uses https://cxx.rs for automating C++ bindings to Rust libraries, and lately there's been experiments like cglue to automate C bindings.
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CGlue 0.2.4 Is Out For Easier Trait ABI Safety
I'm proud to announce one final CGlue release for this year, the highlight being ability to use layout_checks feature on non-git builds!
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CGlue 0.2 is out! Dynamically loadable traits in Rust, C and C++
I have just added pre-generated headers, they are now on the repo. Yup, certainly not the cleanest, some whitespaces need fixing, but it wasn't the highest priority as it didn't affect functionality.
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What are the options of distributing a closed-source library in Rust?
Depending on how big your API surface is (and how trait heavy it is), you may want to look into [shameless_plug] automatically generating it with cglue. That's what we did for memflow. [/shameless_plug] It's goals are not much different from abi_stable (in fact, rather a small subset of it focused on traits), but does create C-compatible code.
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Plugins in Rust: Diving into Dynamic Loading | nullderef.com
It seems like we are trying to solve roughly the same problems when it comes to loading plugins and keeping it all ABI safe. Might be worth checking out CGlue (full disclosure: it's my project). While I do not have async trait support, it would be a really interesting challenge to tackle. The ultimate goal for the project is to be a dead simple code generator that would even allow to write plugins in C/C++, and I currently have sweeping changes underway to get it there.
rune
- 3 years of fulltime Rust game development, and why we're leaving Rust behind
- RustPython
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Steel β An embedded scheme interpreter in Rust
A Lisp, a weird dialect of Lisp, is not better than Lua. Why use Rune [0]?!
[0]: https://rune-rs.github.io/
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Embeddable Scripting Language for Embedded Rust
This is what I based my comment on - https://github.com/rune-rs/rune/issues/444
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-π- 2022 Day 13 Solutions -π-
Late start today as well. I really thought today would be the day that I'd have to abandon my goal of no heap allocations. But, luckily I had an arena allocator available that I could fairly easily adapt to store data on the stack. And with some tweaks we have today's solution:
- α£ the Rune Programming Language
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thought you guys might like this monstrosity i created (that i actually use in a project)
I'd have given you bonus points for using a rust styled scripting language like rune but that's pretty neat still
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Visual scripting for Rust
As note about using rust syntax for scripting: https://rune-rs.github.io/
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Designing a Rust -> Rust plugin system
I know you said you donβt want to embed another language but IMO Rune is worth a consideration here. It can be a pretty thin abstraction over rust by passing native structs to scripts and calling methods on them. The syntax and semantics are very close to rust so it feels natural. https://github.com/rune-rs/rune
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Rune vs Rhai?
The biggest technical difference I'd say is that Rune uses a stack-based machine which makes adding deep C support somewhat obvious while Rhai performs AST walking to execute scripts.
What are some alternatives?
libcosmic - WIP library for COSMIC applications
Rhai - Rhai - An embedded scripting language for Rust.
interoptopus - The polyglot bindings generator for your library (C#, C, Python, β¦) π
RustPython - A Python Interpreter written in Rust
memflow - physical memory introspection framework
mun - Source code for the Mun language and runtime.
windows-drivers - Windows Drivers for System76 Open Firmware Machines
miniserve - π For when you really just want to serve some files over HTTP right now!
cbindgen - A project for generating C bindings from Rust code
Flux.jl - Relax! Flux is the ML library that doesn't make you tensor
safer_ffi - Write safer FFI code in Rust without polluting it with unsafe code
gluon - A static, type inferred and embeddable language written in Rust.