cglue
go-plugin
cglue | go-plugin | |
---|---|---|
10 | 30 | |
168 | 4,984 | |
- | 1.2% | |
5.7 | 6.3 | |
24 days ago | 13 days ago | |
Rust | Go | |
MIT License | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cglue
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Any sort of plugin engine with dynamic load ability and any limitations?
Shameless plug - you may want to check out cglue, which lets you mix and match rust versions, and even implement plugins in other languages like C++: https://github.com/h33p/cglue
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GATs in dynamic traits - CGlue 0.2.12 Release
You can grab CGlue from my GitHub.
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Plugins in Rust: Wrapping Up
I honestly wouldn't say that much has changed during this year. I do see some progress on new libraries like xlang_abi, safer_ffi or cglue, but it's still too early to know, and existing ones like abi_stable move quite slowly.
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Designing a Rust -> Rust plugin system
You might wanna take a look at cglue: https://github.com/h33p/cglue
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Exploring System76's New Rust Based Desktop Environment
Importing Rust is the same process as you'd use to import a C library, but there's a lot of people actively invested in this area so there's likely already automated tooling of some sort. Google uses https://cxx.rs for automating C++ bindings to Rust libraries, and lately there's been experiments like cglue to automate C bindings.
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CGlue 0.2.4 Is Out For Easier Trait ABI Safety
I'm proud to announce one final CGlue release for this year, the highlight being ability to use layout_checks feature on non-git builds!
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CGlue 0.2 is out! Dynamically loadable traits in Rust, C and C++
I have just added pre-generated headers, they are now on the repo. Yup, certainly not the cleanest, some whitespaces need fixing, but it wasn't the highest priority as it didn't affect functionality.
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What are the options of distributing a closed-source library in Rust?
Depending on how big your API surface is (and how trait heavy it is), you may want to look into [shameless_plug] automatically generating it with cglue. That's what we did for memflow. [/shameless_plug] It's goals are not much different from abi_stable (in fact, rather a small subset of it focused on traits), but does create C-compatible code.
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Plugins in Rust: Diving into Dynamic Loading | nullderef.com
It seems like we are trying to solve roughly the same problems when it comes to loading plugins and keeping it all ABI safe. Might be worth checking out CGlue (full disclosure: it's my project). While I do not have async trait support, it would be a really interesting challenge to tackle. The ultimate goal for the project is to be a dead simple code generator that would even allow to write plugins in C/C++, and I currently have sweeping changes underway to get it there.
go-plugin
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Show HN: Togomak – declarative pipeline orchestrator based on HCL and Terraform
I am looking forward to a mix of both - I am hoping to add a concept called "operator" which would be a go-plugin [1], just like terraform providers, but build backends. So, someone would be able to, say, write a Slack plugin (in Go, or anything over RPC) which sends a message once a build is complete - like Jenkins/GitHub actions, or just scripts that we can reuse like GitLab CI through `modules`.
Perhaps a new registry where we can push custom modules and providers (operators in this case), I'm curious to know about if we have any existing implementations we could reuse for the registry.
[1]: https://github.com/hashicorp/go-plugin
- Show HN: Clace – Platform for secure internal web applications
- Wazero: Zero dependency WebAssembly runtime written in Go
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referencing packages on the internet and using go plugin
I'd recommend looking into a different approach for plugins such as hashicorp/go-plugin (which uses multiple process PIDs and RPC communication between them) or traefik/yaegi (which implements a Go-compatible scripting language that can be interpreted at runtime and which still supports most Go modules).
- Can Go dynamically load library module at runtime?
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Binary packages alternative
You'll never fully protect your code from someone who's dead-set on reverse-engineering it, however, you can use https://github.com/hashicorp/go-plugin or a similar RPC technique, which will let you ship binary plugins and will also be less fragile and janky compared to something made with `-buildmode=plugin`.
- Trying to build Rust Plugin System
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How would you guys support plugins in a Go app? (or any other compiled language for that matter)
The plugin system that hashicorp uses for all their projects works very well. It's essentially a local RPC implementation. https://github.com/hashicorp/go-plugin
- Change go code behaviour at runtime
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Is the documentation for making non-go plugins in the go-plugin repo outdated?
can you try older go-plugin versions? The only major change in v1.4.4 was a bugfix for automtls. https://github.com/hashicorp/go-plugin/blob/master/CHANGELOG.md
What are some alternatives?
libcosmic - WIP library for COSMIC applications
wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten
interoptopus - The polyglot bindings generator for your library (C#, C, Python, …) 🐙
OS-NVR - OS-NVR is a lightweight extensible CCTV system. Mirror of Codeberg.
memflow - physical memory introspection framework
go-plugin-benchmark - Benchmark comparing the go plugin package to other plugin implementations
windows-drivers - Windows Drivers for System76 Open Firmware Machines
rust - Empowering everyone to build reliable and efficient software.
cbindgen - A project for generating C bindings from Rust code
vopono - Run applications through VPN tunnels with temporary network namespaces
safer_ffi - Write safer FFI code in Rust without polluting it with unsafe code
os-nvr