go-plugin
rust
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go-plugin | rust | |
---|---|---|
28 | 2567 | |
4,633 | 85,398 | |
2.2% | 1.7% | |
6.8 | 10.0 | |
3 days ago | 7 days ago | |
Go | Rust | |
Mozilla Public License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-plugin
- Wazero: Zero dependency WebAssembly runtime written in Go
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referencing packages on the internet and using go plugin
I'd recommend looking into a different approach for plugins such as hashicorp/go-plugin (which uses multiple process PIDs and RPC communication between them) or traefik/yaegi (which implements a Go-compatible scripting language that can be interpreted at runtime and which still supports most Go modules).
- Can Go dynamically load library module at runtime?
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Binary packages alternative
You'll never fully protect your code from someone who's dead-set on reverse-engineering it, however, you can use https://github.com/hashicorp/go-plugin or a similar RPC technique, which will let you ship binary plugins and will also be less fragile and janky compared to something made with `-buildmode=plugin`.
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How would you guys support plugins in a Go app? (or any other compiled language for that matter)
The plugin system that hashicorp uses for all their projects works very well. It's essentially a local RPC implementation. https://github.com/hashicorp/go-plugin
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Change go code behaviour at runtime
The leader is almost for certain https://github.com/hashicorp/go-plugin which uses RPC. This prevents some of the binary compatibility issues from the standard library option, operating system issues from the standard library option, and it is in use by lots of large projects from Terraform to Packer, Nomad, and Vault.
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Is the documentation for making non-go plugins in the go-plugin repo outdated?
can you try older go-plugin versions? The only major change in v1.4.4 was a bugfix for automtls. https://github.com/hashicorp/go-plugin/blob/master/CHANGELOG.md
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Go and plugins ?
I strongly recommend to use Hashicorp/Plugin, that is more battle tested and could be extended and used by others languages.
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DLL Architecture in Go
Doesn't sound too crazy to me. Maybe worth checking out https://github.com/hashicorp/go-plugin -- they came up with something similar for dealing with extensions/plugins.
rust
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The State of Async Rust
async traits are in the process of being stabilized: https://github.com/rust-lang/rust/pull/115822
Also, impl trait projections (ability to use Self::Foo associated types in async functions in traits): https://github.com/rust-lang/rust/pull/115659
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The Top 20 Programming Languages and Their Origins
Rust
- Rust & MySQL: executing MySQL stored procedures which return multiple result sets using crate sqlx.
- Rust & MySQL: connect, execute SQL statements and stored procs using crate sqlx.
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Async Rust Is A Bad Language
See for example https://github.com/rust-lang/rust/issues/63818 and https://github.com/rust-lang/rfcs/pull/3467
Basically the problem is that async blocks/fns/generators need to create a struct that holds all the local variables within them at any suspension/await/yield point. But local variables can contain references to other local variables, so there are parts of this struct that reference other parts of this struct. This creates two problems:
- once you create such self-references you can no longer move this struct. But moving a struct is safe, so you need some unsafe code that "promises" you this won't happen. `Pin` is a witness of such promise.
- in the memory model having an `&mut` reference to this struct means that it is the only way to access it. But this is no longer true for self referential structs, since there are other ways to access its contents, namely the fields corresponding to those local variables that reference other local variables. This is the problem that's still open.
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๐ Mastering Integration Testing in Rust with Testcontainers ๐งช
Rust Programming Language
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Rust 1.72.0
AFAIK it's just waiting on the fix in https://github.com/rust-lang/rust/pull/114489 to land, I don't know of any other blockers.
- Async traits: coming soon https://blog.rust-lang.org/inside-rust/2023/05/03/stabilizin..., actively in development (and has been for a while now, please don't confuse "this problem is hard and taking a long time" with "we don't care about this problem" https://github.com/rust-lang/rust/issues?q=is%3Aissue+label%...).
- async `Drop`: there have been multiple "false-starts", trying to come up with an acceptable design. We don't have a good answer for this at the moment. It is unknown to me how long it might take for us to figure it out.
- TAITs: same as async traits. It'll likely land after async fn in traits, but it's part of the same design and implementation effort.
- variadic generics (unlikely they will every be implemented): agree with your assessment, at least in the short to medium term.
- generic closures: same as above.
- optional/named parameters: I believe that this feature as such might never exist in rust but think that a combination of structural structs (`struct { bar: usize, baz: usize }`) and/or struct literal inference (`let x: S = _ { bar: 1, baz: 2 }`) and default const values in structs (`struct S { foo: usize = 42, bar: usize }`/`S { bar: 0, .. }`) would be more generally useful and would nicely cater to this use case (`foo(_ { bar: 42, .. }`).
- anonymous enums: I want this as well, but it interacts poorly with type parameters and automatic type upcasting (if you have `A | B` can you convert it into `A | B | C`? Does it need syntax? What about `Result<(), ()> | Option<()> | Result`? If you have a function that returns that, what does `return Err(())` do?). Type downcasting could be done by forcing a match expression on the value. Whether `A | B` should `impl T` if `A: T, B: T` is an open question. I want to push for a solution here in the coming year.
> from my totally uninformed bystander perspective, there's been a sharp drop in people working on the language and compiler full-time since around Mozilla layoffs, and Rust still hasn't recovered from that
In terms of number of commits to the rust-lang/rust repo, activity peaked in late 2019/early 2020, whereas the Mozilla layoffs took place in late 2020. Activity since late 2020 has mostly stayed stable, and remains well above where it was at any point prior to 2018: https://github.com/rust-lang/rust/graphs/contributors
In addition, I know of several former Mozillians who remain employed to work on Rust, including one who heads the Rust team at Amazon.
As far as the number of contributors to each release, it's currently hovering around an all-time average high (although a handful of past releases have anomalously high peaks): https://thanks.rust-lang.org/
Is it expected that a programming language would have ~9,000 open issues?
What are some alternatives?
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Odin - Odin Programming Language
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
rust-analyzer - A Rust compiler front-end for IDEs [Moved to: https://github.com/rust-lang/rust-analyzer]
Rustup - The Rust toolchain installer
go - The Go programming language
mimalloc - mimalloc is a compact general purpose allocator with excellent performance.
scala - Scala 2 compiler and standard library. Bugs at https://github.com/scala/bug; Scala 3 at https://github.com/lampepfl/dotty
wasmer - ๐ The leading WebAssembly Runtime supporting WASIX, WASI and Emscripten
spaCy - ๐ซ Industrial-strength Natural Language Processing (NLP) in Python