Centrifugo
Pion WebRTC
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Centrifugo | Pion WebRTC | |
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31 | 85 | |
7,914 | 12,664 | |
2.4% | 1.9% | |
9.0 | 8.9 | |
3 days ago | 5 days ago | |
Go | Go | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Centrifugo
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WebSockets vs. Server-Sent-Events vs. Long-Polling vs. WebRTC vs. WebTransport
Hello, I am author of https://github.com/centrifugal/centrifugo. Our users can choose from WebSocket, EventSource, WebTransport (experimental stabilize in the future). WebRTC is out of scope as the main purpose is central server based real-time json/binary messaging, and WebRTC makes things much more complex since it shines for peer-to-peer and rich media communications.
What I'd like to add is that Centrifugo also supports HTTP-streaming – not mentioned by the OP – but this is a transport which has advantages over Eventsource - like possibility to send POST body on initial request from web browser (with SSE you can not), it supports binary, and with Readable Streams browser API it's widely supported by modern browsers.
Another thing I'd like to mention about Centrifugo - it supports bidirectional WebSocket fallbacks with EventSource and HTTP-streaming, and does this without sticky sessions requirement. I guess nobody else have this at this point. See https://centrifugal.dev/blog/2022/07/19/centrifugo-v4-releas.... Which solves one more practical concern. Sticky sessions is an optimization in Centrifugo case, not a requirement.
If you are interested in topic, we also have a post about WebSocket scalability - https://centrifugal.dev/blog/2020/11/12/scaling-websocket - it covers some design decisions made in Centrifugo.
- Centrifugo v5.1.0 released, with new powers for real-time messaging tasks, now with proxy GRPC subscription streams – similar to WebSocketd but over the network
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Integrating websockets into my current app
Check out https://github.com/centrifugal/centrifugo - it was initially designed to be a standalone language-agnostic real-time messaging server. So it may be used with Django without radical change in the existing application and using ASGI. It can also provide a much better performance if you care about it.
- Millions of Active WebSockets with Node.js
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Show HN: DriftDB is an open source WebSocket back end for real-time apps
https://github.com/centrifugal/centrifugo
It's a complete solution, including server, admin panel and client library.
We're an European company and use OVH, Hetzner and others.
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Laravel Websockets vs Soketi vs Laravel Echo Server
Hello! Theoretically you can take a look at https://github.com/centrifugal/centrifugo - which is a standalone self-hosted real-time messaging server. It does not have native support for Laravel and not compatible with Pusher protocol, though integrating with any backend system, including Laravel: see the blog post https://centrifugal.dev/blog/2021/12/14/laravel-multi-room-chat-tutorial, also has some helper packages:
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Is Python a good option to implement Websockets?
Hello, it's also possible to design an app in a way that its core will be built with Python, but WebSocket part delegated to something external and efficient like https://github.com/centrifugal/centrifugo – the benefit of the approach is that application business logic is completely decoupled from the real-time transport layer. This may lead to a scalable design with graceful degradation. I think this is especially useful when you already have backend built with Django and need to handle millions of concurrent connections.
- Centrifugo – real-time messaging server (WebSocket, etc.) which scales well and integrates with any backend. SDKs for browser and mobile development included
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What is the coolest Go open source projects you have seen?
Centrifugo https://centrifugal.dev/ https://github.com/centrifugal/centrifugo
- Golang updating the front-end with almost real-time events from the backend server
Pion WebRTC
- VoRS: Vo(IP) Simple Alternative to Mumble
- Golang WebRTC. How to use Pion 🌐Remote Controller
- Pure Go Implementation of the WebRTC API
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamer’s webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
- WebRTC for the Curious
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Ask HN: What side projects landed you a job?
I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com
Two companies used Pion. The other two were just using the protocol (WebRTC)
- Need help with audio calls for rooms with about 10 people in each.
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Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks aren’t as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
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Video streaming in golang
Don't try to make RTC yourself, it looks easy, but in fact, it's a really hard problem to solve. Use https://pion.ly/ it's a pretty solid package they also have a discord/slack channel with a lot of helpful people there.
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Datachannel video streaming?
Maybe you can reuse some of this code: https://github.com/pion/webrtc/blob/master/examples/data-channels/main.go
What are some alternatives?
Socket.io - Realtime application framework (Node.JS server)
mediasoup - Cutting Edge WebRTC Video Conferencing
NATS - Golang client for NATS, the cloud native messaging system.
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
Confluent Kafka Golang Client - Confluent's Apache Kafka Golang client
janus-gateway - Janus WebRTC Server
Mercure - 🪽 An open, easy, fast, reliable and battery-efficient solution for real-time communications
aiortc - WebRTC and ORTC implementation for Python using asyncio
laravel-websockets - Websockets for Laravel. Done right.
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
soketi - Next-gen, Pusher-compatible, open-source WebSockets server. Simple, fast, and resilient. 📣
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.