cegui
SFGUI
cegui | SFGUI | |
---|---|---|
2 | 4 | |
424 | 419 | |
-0.2% | - | |
5.1 | 0.0 | |
about 2 months ago | about 2 years ago | |
C++ | C++ | |
MIT License | zlib License |
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cegui
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
CEGUI
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in game UI for your engine
You could have a look at CEGUI or MyGUI. I haven't used either, but as far as I remember both of them implement multiple rendering backends and are/were used in some more or less notable projects.
SFGUI
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
SFGUI
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How to create GUI applications using C/C++
Dear ImGui and SFGUI are options.
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SFML Library for Creating Applications
Have you heard of SFGUI? That's basically what that is.
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Is there some kind of repository / collection of classes that are very universal, but don't fit into the original source?
SFGUI - https://github.com/TankOs/SFGUI
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
imgui-sfml - Dear ImGui backend for use with SFML
MyGUI - Fast, flexible and simple GUI.
TGUI - Cross-platform modern c++ GUI
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
Candle - 2D lighting for SFML
MiniGUI - A modern and mature cross-platform window system for embedded systems and smart IoT devices.
engge - Open source remake of Thimbleweed Park's engine
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
RichText - Rich text class for SFML2. Allows the user to draw lines of text with different styles and colors.
flatui - Efficient Immediate Mode UI for Games
Plinth - Foundation library of helpful classes/functions