SFGUI
Simple and Fast Graphical User Interface (by TankOs)
engge
Open source remake of Thimbleweed Park's engine (by scemino)
Our great sponsors
SFGUI | engge | |
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4 | 4 | |
419 | 141 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | over 1 year ago | |
C++ | C++ | |
zlib License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SFGUI
Posts with mentions or reviews of SFGUI.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-14.
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
SFGUI
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How to create GUI applications using C/C++
Dear ImGui and SFGUI are options.
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SFML Library for Creating Applications
Have you heard of SFGUI? That's basically what that is.
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Is there some kind of repository / collection of classes that are very universal, but don't fit into the original source?
SFGUI - https://github.com/TankOs/SFGUI
engge
Posts with mentions or reviews of engge.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-06.
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engge2: Open source remake of Thimbleweed Park's engine released v2.0
After more than 1 year after the last release v0.8.0 Beta in project engge, here is a new project created from scratch even in a new language.
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Does anyone know if Thimbleweed Park is ported on RG351P?
There is an open source reimplantation which might be a starting point: https://github.com/scemino/engge
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engge: Open source remake of Thimbleweed Park's engine released 0.8.0
Missing animation in Trailer alley #269
- Engge, a reimplementation of Thimbleweed Park just released 0.7.0 beta with tons of fixes!
What are some alternatives?
When comparing SFGUI and engge you can also consider the following projects:
imgui-sfml - Dear ImGui backend for use with SFML
RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II
TGUI - Cross-platform modern c++ GUI
tmxlite - lightweight C++14 parser for Tiled tmx files
Candle - 2D lighting for SFML
ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !
RichText - Rich text class for SFML2. Allows the user to draw lines of text with different styles and colors.
Plinth - Foundation library of helpful classes/functions
SFNUL - Simple and Fast Network Utility Library
Thor - SFML Extension with various game programming features, like particles, animations, vector operations
chessplusplus - An implementation of standard Chess in C++ using SFML.