enzyme
space-engineers-utilities
enzyme | space-engineers-utilities | |
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1 | 8 | |
97 | 42 | |
- | - | |
4.5 | 8.5 | |
6 months ago | 6 days ago | |
Python | Python | |
- | GNU General Public License v3.0 only |
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enzyme
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[Beta] Enzyme: An upcoming jailbreak-free iOS modding framework
The current state of the repository is not complete. Right now it serves to hold a single example of a modded application, but in the future I will create a setup tool for it in the future create a setup tool for it. Check it out! https://github.com/camila314/enzyme
space-engineers-utilities
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Any tips or help for modding
When creating new blocks, Chipstix recently made a set of video tutorials using Blender and SEUT (SE Utilities):
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Is it possible to make a model of a large ship in blender and export it to SE as a blueprint?
Space Engineers Utilities helps with the workflow of using Blender to make SE models, but it is aimed at people making their own mod blocks.
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are there any up to date modding tutorials?
For new block mods, enenra's SE Utilities has a linked wiki with some guides/tutorials.
- How are modders modding these days?
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So ... im designing my first large grid ship ...
- i also installed https://github.com/enenra/space-engineers-utilities but not sure it that is nesseseary ....
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How can i Edit .MWM Files?
SE Utilities is designed to make that process a lot easier, and has tutorials on how to get models into/out of Blender in formats SE can use.
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Opening MWM files?
Requires a bit of a setup but this should work. : https://space-engineers-modding.github.io/modding-reference/tools/3d-modelling/seut.html
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And for Custom Part Concepts I made in Blender, we have Ball Joint and a godlike assortment of new solar panels (which I'm still working on).
You can get it here: https://github.com/enenra/space-engineers-utilities
What are some alternatives?
source-armature-toolkit - Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.
StlToBlueprint - A program for Space Engineers that creates blueprints with stl model files.
Halo-Asset-Blender-Development-Toolset - CE/H2/H3/ODST JMS/JMA/ASS exporter for Blender
sewatchdog - Replaces ALE Torch Watchdog. If Torch freezes the watchdog is useless. sewatchdog fixes that.
Hoi4PortraitDistributor - Tool for creating complete portrait replacer mods in Hearts of Iron 4.
Torch - An extensible modding framework and improved client/DS for Space Engineers. Still a work in progress!
hoi4_flag_maker - A tool for converting png to tga files for Hearts of Iron IV
SEToolbox - This is a comprehensive world/save editor for the game 'Space Engineers'.
ModImporter - Mod importer for SGG's games (To be replaced by SGGMI)
Blender-Metaverse-Addon - Blender toolset for creating content for Metaverses like High Fidelity
ModBuddy - Mod buddy is a mod manager created with extensibility in mind