cakelisp
NetLogo
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cakelisp | NetLogo | |
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11 | 16 | |
327 | 982 | |
- | 1.5% | |
7.2 | 9.7 | |
over 1 year ago | 1 day ago | |
C++ | HTML | |
GNU General Public License v3.0 or later | - |
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cakelisp
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LISP for UNIX-like systems
You might be interested in CakeLisp.
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Best Lisp/scheme for OSDev?
Cakelisp
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Interesting or distinctive lisps?
"Cakelisp is a metaprogrammable, hot-reloadable, non-garbage-collected language ideal for high performance, iteratively-developed programs (especially games). It is a transpiler which generates C/C++ from an S-expression syntax. Cakelisp takes some inspiration from Lisp, but is not compatible and does not aspire to become 'a Lisp'."
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How about https://github.com/rust-lang/rust/labels/I-unsound? I think everyone saying Rust is "high quality" or whatever is delusional until there are zero bugs on their GitHub. I also don't want to know about your 3 year old's ugly drawings.
This is a bug. Literally unusable.
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Suggestions for a functional language for videogames
Also look into Gamelisp's state machines which are an awesome way of modeling stateful in-game objects. Cakelisp is another cool language made specifically for gamedev.
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Hitting a wall: the importance of learning without a game engine
I wrote a language primarily to make that sort of feature easy to create, via compile time code generation and execution. See Cakelisp.
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Is there any c lisp dialect with features of nim or ziglang
cakelisp has no GC and is meant for games programming.
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Cakelisp A Programming Language For Games
I've added a roadmap with items from my to-do list. I'm happy to receive ideas for features not on that list as well :).
NetLogo
- Ask HN: Yo wants to build a game, I'm lost. What can I do?
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Why Is the Other Lane Always Faster? (2018)
This is exactly the kind of problem NetLOGO is geared toward modelling and solving. It is very much like the LOGO (turtle graphics) you might have learned as a tween, but multi-agent, so you can model the behaviour of several types of cars (fast, slow, hesitant, etc), design a few multi-lane obstacles, and let 'r rip.
There are 3D and 2D versions, but your problem will quite suit the 2D version.
Check it out. I'd love to see the results, as your subject is one of very common interest.
https://ccl.northwestern.edu/netlogo/
- Explain what 'immanent critique' is, but like i'm a 10 year old
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Personality variation eroded by simple social behaviors in collective foragers
From the title it sounds like research on humans but the paper is actually all about a simple software model of a group of entities going 'foraging'
The model is using a program called NetLogo
https://github.com/NetLogo/NetLogo
https://ccl.northwestern.edu/netlogo/index.shtml
Source code for the model used in this paper
https://figshare.com/articles/software/Netlogo_code_supporti...
Seems like a fun program, you set up 'turtles' and give them attributes and rules and then watch them roam around
I thought this was interesting:
;adding individual noise into the speeds of individuals, to avoid computational problems caused by all individuals being on top of each other in a cell
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Is there a way to reduce level of detail in 2d TileMap?
(Patches = Cells, Turtles = Agents) https://ccl.northwestern.edu/netlogo/
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This round of Rock, paper and scissors
Looks like it wad probably made in netlogo: http://ccl.northwestern.edu/netlogo/
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Deploying frontend + backend with NetLogo integration?
My team has a simulation model in NetLogo that needs a separate UI (data with will flow back and forth between simulation and UI, largely in the form of csv files). How might this be set up in Azure? Any recommendations for UI frameworks (React+Flask, Vue+Express, etc.) or file [system log] storage? I am very new to development so any pointers would be greatly appreciated.
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# Freelance
I have a piece of code in NetLogo programming language that I am unable to run in NetLogo software (https://ccl.northwestern.edu/netlogo/) as I am facing some errors while doing so. If anyone can help me, we can discuss the budget.
- Ant colony simulation
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NetLogo installer contains 90k+ files?
I was scanning the NetLogo installer to make sure I got the correct version, and didn't instead get a virus, but the antivirus has been running for a while and it reports greater than 90K files (still running) in the NetLogo installer. Is this right? I got it from here: https://ccl.northwestern.edu/netlogo/
What are some alternatives?
lobster - The Lobster Programming Language
agentpy - AgentPy is an open-source framework for the development and analysis of agent-based models in Python.
phel-lang - Phel is a functional programming language that transpiles to PHP. A Lisp dialect inspired by Clojure and Janet.
rust-agent-based-models - Reliable and efficient agent-based models in Rust
liz - Lisp-flavored general-purpose programming language (based on Zig)
Agents.jl - Agent-based modeling framework in Julia
ulisp-arm - A version of the Lisp programming language for ARM-based boards.
ReinforcementLearning.jl - A reinforcement learning package for Julia
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
medley - The main repo for the Medley Interlisp project. Wiki, Issues are here. Other repositories include maiko (the VM implementation) and Interlisp.github.io (web site sources)
cl-comfy-6502 - Baker's COMFY compiler for the 6502 ported to Common Lisp
rocky-logos - The source for Rocky Linux's logo package