burn
Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn] (by burn-rs)
Rust-CUDA
Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust. (by Rust-GPU)
burn | Rust-CUDA | |
---|---|---|
34 | 42 | |
4,845 | 4,357 | |
- | 9.5% | |
8.9 | 8.8 | |
over 1 year ago | 22 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
burn
Posts with mentions or reviews of burn.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-08-08.
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Burn 0.10.0 Released 🔥 (Deep Learning Framework)
Release Note: https://github.com/burn-rs/burn/releases/tag/v0.10.0
- Deep Learning Framework in Rust: Burn 0.10.0 Released
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Why Rust Is the Optimal Choice for Deep Learning, and How to Start Your Journey with the Burn Deep Learning Framework
The comprehensive, open-source deep learning framework in Rust, Burn, has recently undergone significant advancements in its latest release, highlighted by the addition of The Burn Book 🔥. There has never been a better moment to embark on your deep learning journey with Rust, as this book will guide you through your initial project, providing extensive explanations and links to relevant resources.
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Candle: Torch Replacement in Rust
Burn (deep learning framework in rust) has WGPU backend (WebGPU) already. Check it out https://github.com/burn-rs/burn. It was released recently.
- Burn – A Flexible and Comprehensive Deep Learning Framework in Rust
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Announcing Burn-Wgpu: New Deep Learning Cross-Platform GPU Backend
For more details about the latest release see the release notes: https://github.com/burn-rs/burn/releases/tag/v0.8.0.
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Are there any ML crates that would compile to WASM?
Tract is the most well known ML crate in Rust, which I believe can compile to WASM - https://github.com/sonos/tract/. Burn may also be useful - https://github.com/burn-rs/burn.
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Any working wgpu compute example that would run in a browser?
We, the burn team, are working on the wgpu backend (WebGPU) for Burn deep learning framework. You can check out the current state: https://github.com/burn-rs/burn/tree/main/burn-wgpu
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I’ve fallen in love with rust so now what?
Here is the project: https://github.com/burn-rs/burn
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Is anyone doing Machine Learning in Rust?
Disclaimer, I'm the main author of Burn https://burn-rs.github.io.
Rust-CUDA
Posts with mentions or reviews of Rust-CUDA.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2025-04-18.
- Zig and GPUs
- Rust CUDA Project
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Nvidia adds native Python support to CUDA
The Rust-CUDA project just recently started up again [0], I've started digging into it a little bit and am hoping to contribute to it since the summers are a little slower for me.
[0] https://github.com/rust-gpu/rust-cuda
- Exo: Exocompilation for productive programming of hardware accelerators
- Introduction to CUDA Programming for Python Developers
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[Media] Anyone try writing a ray tracer with rust? It's pretty fun!
Source code [here](https://github.com/ihawn/RTracer) if anyone is interested in taking a look or giving feedback. As a side question, does anyone have any general advise on getting GPU compute working with rust? I tried [this project](https://github.com/Rust-GPU/Rust-CUDA) but had a bunch of issues (And it doesn't look like an active repo anyways)
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Is rust or python better for Machine learning? Or is there enough decent frameworks?
You have this https://github.com/Rust-GPU/Rust-CUDA
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toolchain nightly package building issue
What I'm trying to do is check out https://github.com/Rust-GPU/Rust-CUDA for a class project.
- [Rust] État de GPGPU en 2022
- Which crate for CUDA in Rust?
What are some alternatives?
When comparing burn and Rust-CUDA you can also consider the following projects:
candle - Minimalist ML framework for Rust
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
tch-rs - Rust bindings for the C++ api of PyTorch.
rust-ndarray - ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
Graphite - 2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
wgpu - A cross-platform, safe, pure-Rust graphics API.