bpaf
neverengine
bpaf | neverengine | |
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21 | 8 | |
315 | - | |
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9.1 | - | |
6 days ago | - | |
Rust | ||
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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bpaf
- bpaf – Command line parser with applicative interface
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Crate to print tables in CLI in a lazy fashion?
If you want to make smart decisions depending on widths of the cells - you have to consume the whole iterator to see what is the widest cell out there, it could be the last one for example. During that iteration you'll want either to store the values somehow or store preformatted bits in a string - something like this https://github.com/pacak/bpaf/blob/master/src/buffer.rs
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
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Announcing clap-markdown — automatically generate Markdown docs for clap command-line tools
bpaf does it here, giving access to primitives like "dump names of this parser" or "dump help for this subparser": https://github.com/pacak/bpaf/blob/semantic/src/docugen.rs
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Branching based on the return type of a function/closure argument
https://github.com/pacak/bpaf/blob/master/src/from_os_str.rs - a concrete example
- cargo + dynamic shell completion = cauwugo
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Yet another command line argument parser: bpaf 0.6.0
https://github.com/pacak/bpaf/issues/50 - I would appreciate some feedback from a new user on naming conventions used - there or here is fine.
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Design comparison of clap and bpaf (arg parsers)
Most of the code change is here: https://github.com/pacak/bpaf/pull/57 https://github.com/pacak/bpaf/pull/60
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Yet another command line argument parser: bpaf 0.5.5
Something like this, handles example from the ticket at least (sans hex digits) https://github.com/pacak/bpaf/blob/master/examples/sensors.rs
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Yet another command line argument parser: bpaf 0.5.2
see https://github.com/pacak/bpaf/blob/rc-0.5.5/examples/custom_usage.rs
neverengine
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
I am developing neverengine. https://gitlab.com/Makogan/neverengine
- I love rust, I have a pet peeve with the community
- PGA animated model and skeleton.
- [media] Double body pendulum, animated with projective geometric algebra, rendered with Vulkan
- Does anyone have open source C++ projects that I can try contributing to?
- Looking for code only game engine
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A hacky way to make soft bodies (demo show off + a little bit of theory and code)
https://gitlab.com/Makogan/neverengine/
- I made a new terrain generation algorithm
What are some alternatives?
clap-rs - A full featured, fast Command Line Argument Parser for Rust
NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
rustc-dev-guide - A guide to how rustc works and how to contribute to it.
whatsapp-for-linux - An unofficial WhatsApp desktop application for Linux.
argparse-benchmarks-rs - Collected benchmarks for arg parsing crates written in Rust [Moved to: https://github.com/rosetta-rs/argparse-rosetta-rs]
gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
cargo-supply-chain - Gather author, contributor and publisher data on crates in your dependency graph.
blah - A small 2d c++ game framework
rust-argparse - The command-line argument parser library for rust
astromenace - Hardcore 3D space scroll-shooter with spaceship upgrade possibilities.
argparse-rosetta-rs - Comparing argparse APIs
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more