boytacean VS tetanes

Compare boytacean vs tetanes and see what are their differences.

tetanes

A cross-platform NES emulator written in Rust and wgpu (by lukexor)
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boytacean tetanes
11 1
607 137
- -
9.6 8.0
25 days ago about 1 hour ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

boytacean

Posts with mentions or reviews of boytacean. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-20.

tetanes

Posts with mentions or reviews of tetanes. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing boytacean and tetanes you can also consider the following projects:

pandocs - The single, most comprehensive Game Boy technical reference.

potatis - đŸĨ” MOS-6502 and NES emulator in Rust (SDL/WebAssembly/Android/Embedded/Cloud)

smolnes - NES emulator in <5000 bytes of C

rvemu - RISC-V emulator for CLI and Web written in Rust with WebAssembly. It supports xv6 and Linux (ongoing).

dmg-acid2 - 😀 The Acid2 test, now for the original Game Boy! 😀

riscv-rust - RISC-V processor emulator written in Rust+WASM

gopher64 - N64 emulator written in Rust

mooneye-gb - A Game Boy research project and emulator written in Rust

exa-rs - libretro core for the TEC Redshift featured in EXAPUNKS by Zachtronics

gameboy - Full featured Cross-platform GameBoy emulator by Rust. Forever boys!.

mooneye-test-suite - Mooneye Test Suite is a suite of Game Boy test ROMs

gbemulator - Gameboy Emulator in Rust