boytacean VS mooneye-test-suite

Compare boytacean vs mooneye-test-suite and see what are their differences.

mooneye-test-suite

Mooneye Test Suite is a suite of Game Boy test ROMs (by Gekkio)
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boytacean mooneye-test-suite
11 5
607 86
- -
9.6 5.3
25 days ago 3 months ago
Rust Assembly
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

boytacean

Posts with mentions or reviews of boytacean. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-20.

mooneye-test-suite

Posts with mentions or reviews of mooneye-test-suite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-15.
  • Best documentation for the details?
    8 projects | /r/EmuDev | 15 Jan 2023
    The thing about the Game Boy (or most consoles, really, but especially the Game Boy since it uses a custom CPU) is that we don't know all the details. People have had to reverse engineer it to figure stuff out. /u/gekkio is one of the people doing that work, and his technical reference and test suite are the (ongoing) results of that.
  • I've made a Game Boy emulator using Rust and WebAssembly 🎮🕹ī¸
    4 projects | /r/rust | 16 Nov 2022
    I tested it with the classic dmg-acid2 test rom and another rom called sprite_priority.gb which is part of the Mooneye Test Suite.
  • Game Boy timing question
    1 project | /r/EmuDev | 10 Sep 2022
    I am working on my Game Boy emulator and I'm trying to get the timer to work with mooneyes acceptance tests. Take this one as an example.
  • Help debugging GB CPU timings
    4 projects | /r/EmuDev | 11 Aug 2022
    The mooneye-gb test suite has very specific tests for the timer (maybe too precise, they require emulating every little detail — but if you want that kind of accuracy, way to go)

What are some alternatives?

When comparing boytacean and mooneye-test-suite you can also consider the following projects:

pandocs - The single, most comprehensive Game Boy technical reference.

smolnes - NES emulator in <5000 bytes of C

gb-test-roms - Collection of Game Boy test roms.

dmg-acid2 - 😀 The Acid2 test, now for the original Game Boy! 😀

GameboyCPUTests - Test data for developers of Gameboy emulators.

gopher64 - N64 emulator written in Rust

blarggs-test-roms - Blarggs Reproducible Gameboy Test Roms

exa-rs - libretro core for the TEC Redshift featured in EXAPUNKS by Zachtronics

gb-ctr - Game Boy: Complete Technical Reference

tetanes - A cross-platform NES emulator written in Rust and wgpu