Bountysource
HVM
Our great sponsors
Bountysource | HVM | |
---|---|---|
26 | 107 | |
622 | 7,156 | |
0.0% | 2.5% | |
0.0 | 6.7 | |
8 months ago | 2 months ago | |
Ruby | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Bountysource
- whats the best bounty hunt program for foss projects?
- Bountysource.com is Insolvent, do not use
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Where to post bounties for bugfixes?
I used to use BountySource for this, but apparently they have not been honoring withdrawal requests and maybe are insolvent now. Gitcoin used to offer crypto bounties on bugfixes, but apparently they no longer do that and now only do "hackathons". I'm aware of many "bounty" sites, but they all are focused on finding security flaws not fixing specific issues.
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Polar v1.0: Letβs Fix Open Source Funding
It sounds like bountysource, but bountysource seems to have stopped paying bounties. Found these two links on the Wikipedia Article for Bountysource:
[CRITICAL] Bountysource Escrow, Complain @ dfpi.ca.gov, 18.05.2023 - https://github.com/bountysource/core/issues/1539
What is wrong with your support and cash out process?, 20.06.2021 -
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π² Build your resume and get paid
Bountysource
- Get Paid to Contribute to Urllib3
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How to earn money on FOSS
Also obvious, and also only one way - sites where repository maintainers ask for feature implementation with a reward. There is no obvious winner here, both sites are good. - BountySource β payments in USD, seemingly more requests - Tip4Commit β payments in BTC, smaller amount of requests but payments are quite bigger.
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Support open source that you use by paying the maintainers to talk to your team
There were a few companies that tried doing that, if I recall correctly https://www.bountysource.com/ was one of them (seems to still be active). I've been following the area and also tried to run a business in the area. My experience is that while there's some demand, it's either really small, or extremely difficult to grow.
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What are some of the reasons some open source software adds new features before fixing known bugs?
I've pledged for fixes before. I think this is the service I used. https://www.bountysource.com/
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Please, keep in mind there is ZERO FUNDING for my projects.
There is a website called BountySource that I think is meant to do what you describe. I've never actually used it though.
HVM
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SaberVM
Reminds me of HVM[0]
[0]https://github.com/HigherOrderCO/HVM
Really interesting to see how new lang concepts and refinements keep popping up this last decade, between Vale, Gleam, Hylo, Austral...
Linear types really opened up lots of ways to improve memory management and compilation improvements.
- GPU Survival Toolkit for the AI age: The bare minimum every developer must know
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A new F# compiler feature: graph-based type-checking
I have a tangential question that is related to this cool new feature.
Warning: the question I ask comes from a part of my brain that is currently melted due to heavy thinking.
Context: I write a fair amount of Clojure, and in Lisps the code itself is a tree. Just like this F# parallel graph type-checker. In Lisps, one would use Macros to perform compile-time computation to accomplish something like this, I think.
More context: Idris2 allows for first class type-driven development, where the types are passed around and used to formally specify program behavior, even down to the value of a particular definition.
Given that this F# feature enables parallel analysis, wouldn't it make sense to do all of our development in a Lisp-like Trie structure where the types are simply part of the program itself, like in Idris2?
Also related, is this similar to how HVM works with their "Interaction nets"?
https://github.com/HigherOrderCO/HVM
https://www.idris-lang.org/
https://clojure.org/
I'm afraid I don't even understand what the difference between code, data, and types are anymore... it used to make sense, but these new languages have dissolved those boundaries in my mind, and I am not sure how to build it back up again.
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A History of Functional Hardware
Impressive presentation but I find two things missing in particular:
* GRIN [1] - arguably a breakthrough in FP compilation; there are several implementation based on this
* HVM [2] - parallel optimal reduction. The results are very impressive.
[1] https://link.springer.com/chapter/10.1007/3-540-63237-9_19
[2] https://github.com/HigherOrderCO/HVM
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Is the abstraction of lazy-functional-purity doomed to leak?
Purity has nothing to do with memoization. Haskell's semantics never "rewrite under a lambda" (unlike, e.g. HVM). Calling (\_ -> e) () twice will (modulo optimizations) always perform the computation in e twice.
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Can one use lambda calculus as an IR?
The most recent exploration of this, that I'm aware of is HVM (another intermediate language / runtime), although this one is not actually based on the lambda calculus, but on the interaction calculus.
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The Rust I Wanted Had No Future
Then, actually unrelated but worth mentioning: HVM. Finally, something new on the functional front that isn't dependent types!
- The Halting Problem Is Decidable on a Set of Asymptotic Probability One (2006)
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Bachelor Thesis Topic
If you are into functional PL, how about https://github.com/HigherOrderCO/HVM? You could experiment if you could schedule that on a GPU?
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For those of you self taught,how did you cope with distractions while using a computer ?
In the interest of seeking ways of optimizing my code, I stumbled upon http://www.rntz.net/datafun/ as a means to do incremental computations of fixpoints while avoiding redundant work. And also the idea of automatic parallelism achieved by using Interaction Nets as a model of computation https://github.com/HigherOrderCO/HVM.
What are some alternatives?
paid-open-source-projects - A list of open source software projects that will pay you to contribute
Kind - A next-gen functional language [Moved to: https://github.com/Kindelia/Kind2]
sentry-javascript - Official Sentry SDKs for JavaScript
rust-gpu - π Making Rust a first-class language and ecosystem for GPU shaders π§
liberapay.com - Source code of the recurrent donations platform Liberapay
SICL - A fresh implementation of Common Lisp
gitpay - Bounties for issues on demand. Be rewarded by learning, using Git workflow and continuous integration
Sharp-Bilinear-Shaders - sharp bilinear shaders for RetroPie, Recalbox and Libretro for sharp pixels without pixel wobble and minimal blurring
sentry-symfony - The official Symfony SDK for Sentry (sentry.io)
fslang-suggestions - The place to make suggestions, discuss and vote on F# language and core library features
kwin-lowlatency - archived - X11 full-screen unredirection and lots'a settings for KWin
atom - A DSL for embedded hard realtime applications.