boundaries-interface
Compute-Shaders-Fluid-Dynamic-
boundaries-interface | Compute-Shaders-Fluid-Dynamic- | |
---|---|---|
1 | 1 | |
2 | 492 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | about 2 years ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
boundaries-interface
Compute-Shaders-Fluid-Dynamic-
-
Gentle Introduction to Realtime Fluid Simulation for Programmers and Technical Artists
Hey guys, wanted to share with you the write up and source code for my latest side project. In the write up I try to explain fluid simulation in the most intuitive ways, avoid mathematical expressions. Write up here and source code here (licensed MIT free for commercial or personal use)
What are some alternatives?
GoogleVR_Unity_Setup_Demo - Scene used in the tutorial to show how to install Google Cardboard's SDK into Unity and how to test Raycasts, Physics, movements and collisions
open-sequential-logic-simulation - Developing an interactive learning application for sequential logic in time dependent processes. Specifically using Sequential Function Chart SFC to teach the core principle.
pete - A library for building servers that utilize the OpenMetaverse Transport Protocol: a protocol for communicating world information in the metaverse.
uCat - Hi!ððļI am uCat, your brain implant assistant. I can help you speak and move again; inside the metaverse.
Thrive - The main repository for the development of the evolution game Thrive.
VirtualGraspSDKDemos - VirtualGrasp SDK Demos with Unity
Unity-Robotics-Hub - Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.