Suggest an alternative to

Compute-Shaders-Fluid-Dynamic-

Fluid Simulation Implementation in Compute Shaders using Unity3D

A URL to the alternative repo (e.g. GitHub, GitLab)

Here you can share your experience with the project you are suggesting or its comparison with Compute-Shaders-Fluid-Dynamic-. Optional.

A valid email to send you a verification link when necessary or log in.