bottled-up-tilemap VS assetplacer-docs

Compare bottled-up-tilemap vs assetplacer-docs and see what are their differences.

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bottled-up-tilemap assetplacer-docs
2 2
12 8
- -
2.2 4.9
7 months ago 19 days ago
GDScript Python
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bottled-up-tilemap

Posts with mentions or reviews of bottled-up-tilemap. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-03.

assetplacer-docs

Posts with mentions or reviews of assetplacer-docs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-14.

What are some alternatives?

When comparing bottled-up-tilemap and assetplacer-docs you can also consider the following projects:

Emojis-For-Godot - Addon that allows to use Emojis in your Godot project

godot_spatial_gardener - A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript

pandora - Godot 4 addon for RPG data management such items, inventories, spells, mobs, quests and NPCs.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

IE-Code - IE Code is a simple and resource-friendly code editor created with Godot.

godot-4-importality - Universal raster graphics and animations importers pack

godot_input_helper - A simple input helper for the Godot Engine

godot-sprite-shader - Shader collection for godot

SpriteMesh - SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.

godot_compass - Compass implementation for different needs in Godot Engine. Adds new Compass3D, Compass2D and CompassBar node in Editor.

scene_manager - A tool to manage, organize and ease transitions between different scenes.

godot-click-through-transparent-window - A demo project for the Godot Engine that features a transparent window with click-through capability.