bot_box
cloud-morph
Our great sponsors
bot_box | cloud-morph | |
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12 | 19 | |
29 | 940 | |
- | - | |
8.6 | 2.7 | |
about 2 months ago | 10 months ago | |
Go | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bot_box
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This robot is available to play with online. Don't forget to bring it back to charging station :) You can try it at: https://roboportal.io
Glad to hear that! The app is free to use, and quite customizable. Check this repo for details: https://github.com/roboportal/bot_box
Oh, it’s feasible to build the robot with this tool. The platform itself isn’t open sourced, but you can check this repo for the robot controller: https://github.com/roboportal/bot_box and some examples: https://github.com/roboportal/bot_design_examples
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Resources for understanding Pion/WebRTC?
I’m facing similar here: https://github.com/roboportal/bot_box on Mac with h264 and on RPi with mmal
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Scout. The WebRTC controlled robot.
I'm building a free platform to build such projects. It consists of a web app: roboportal.io and Golang based software which should operate on the robot's side: https://github.com/roboportal/bot_box. WebRTC part is Pion (https://github.com/pion/webrtc). Also, there are a few more bots examples created with this tool: https://github.com/roboportal/bot\_design\_examples
cloud-morph
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Because my father does not allow me to self host from my home network, can you recommend a service to host stuff that I would be selfhosting?
And if the "server" can handle it, I want to stream games through cloudmorph. However, I doubt a server would be able to handle it.
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Show HN: Neko – Self hosted virtual browser that runs in Docker and uses WebRTC
Neko is a fantastic project, I love telling people about it. It does so much more then the title says :)
Being able to watch videos with someone in perfect sync is a great experience. It's not the same to just sync two video elements, but you actually can scroll the page and feels like you are sharing the same screen.
This and https://github.com/giongto35/cloud-morph I think have the chance to really inspire/change the next generation of products that get built in the space.
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How do you stream remotely application
I am not sure exactly what you are trying to build, but I think cloud-morph is what you are looking for.
- Game library management
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Play Diablo on Browser Collaboratively
Powered by a Opensourfce Self-hosted Cloud Gaming Service https://github.com/giongto35/cloud-morph .
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CloudMorph: Decentralize, Self-host Cloud Gaming on Browser. Demo: clouddiablo.com
https://github.com/giongto35/cloud-morph#deployment
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cloudmorph.io - Open source decentralized cloud gaming/application service
Btw, there's a small typo " ... Demo of cloudiablo.com hosted on CloudMorph ..." It's clouddiablo*
What are some alternatives?
cloud-game - Web-based Cloud Gaming service for Retro Game
cartridge - Cartridge is a convenient self-hosted game collection library with easy file downloads and automatically imported metadata and images.
OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS
xbvr - Tool to organize and stream your VR porn library
Pion WebRTC - Pure Go implementation of the WebRTC API
monolithic - A monolithic lancache service capable of caching all CDNs in a single instance
grifter - Access your video game library from anywhere
go-fluent-ffmpeg - A Go implementation of fluent-ffmpeg
ice - A Go implementation of ICE
awesome-pion - A curated list of awesome things related to Pion
mashimaro - Open Source Cloud Gaming platform with WebRTC, Wine and Kubernetes.