Boost
Cinder
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Boost | Cinder | |
---|---|---|
9 | 26 | |
6,569 | 5,240 | |
2.4% | - | |
9.8 | 5.9 | |
4 days ago | about 1 month ago | |
HTML | C++ | |
Boost Software License 1.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Boost
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The Future of Boost by Vinnie Falco
git clone https://github.com/boostorg/boost.git -b ${{ inputs.branch }} "${{ inputs.boost-dir }}" --depth 1 git submodule update --depth 1 -q --init tools/boostdep python tools/boostdep/depinst/depinst.py --include library_i_want"
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Boost – a new open-source desktop app for managing Spring Boot microservices
Any thoughts on why it has exactly the same name as a popular source available project that's been around since the 1990s?
earliest archive: https://web.archive.org/web/19991011120524/http://www.boost....
latest commit (today): https://github.com/boostorg/boost/commit/7727baea944c6365301...
naming in 2023: "The Boost project provides free peer-reviewed portable C++ source libraries"
naming in 1999: "The Boost web site provides a repository for free C++ libraries"
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Introducing Boost - a new open source desktop app for managing Spring Boot microservices
Hmm...
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Boost with RPMs
include(FetchContent) FetchContent_Declare(boost URL https://github.com/boostorg/boost/releases/download/boost-1.81.0/boost-1.81.0.tar.xz ) FetchContent_MakeAvailable(boost) ...
- Boost:Boost
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Boost v1.79.0 released
set(BOOST_INCLUDE_LIBRARIES system thread) # enabled libraries set(BOOST_ENABLE_CMAKE ON) # CMake support FetchContent_Declare(boost GIT_REPOSITORY https://github.com/boostorg/boost.git ...
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Easy to use, fast, git sourced based, statically linked C/C++ package manager.
In fact, boost has cmake files now — pretty recent addition and I haven’t got around to testing, but no reason to think it doesn’t work. https://github.com/boostorg/boost. Also, boost is getting more modular with every release — more and more libraries can be pulled independently with mostly only depending on boost.core. Asio has been like this forever, but Boost.math is a recent example to the bandwagon. You can find an independent release package for math on GitHub now.
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Is there a uniform boost release download url?
Do you build boost from sources? If so, maybe get the tar balls from their Github repository?
Cinder
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UI framework with C++ simulation.
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)?
- Learning C++ for Multimedia and Audio programming
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100 commits on CProcessing
CProcessing reminds me of Cinder
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SDL, SFML, other libraries for game development in C++...?
I only used SFML, currently making a 2D isometric game. I really like it so far overall, easy to use IMO, pretty well documented. Does what I need it to do. Heard good things about SDL2 and also Cinder++ (https://libcinder.org/) also.
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GUI Tips C++
What kind of game? You might be better off using a game engine unless it's more of a simple starter project. Check out https://libcinder.org/ or see lots of engines here: https://github.com/collections/game-engines
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Frameworks C++
Cinder
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Something like p5.js but for C++
Try Cinder (https://libcinder.org/). I have not tried it myself but it seems to have the same goals as P5 and Processing (ie. creative coding).
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How the Cinder JIT’s inliner works
Kind of a shorty thing for Meta to do when Cinder is already taken by https://libcinder.org
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What is the most engaging coding language to start with...
or its C++ cousins openFrameworks and Cinder
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I'm having a hard time staying committed to learning C++ and OpenGL for game development.
Mid Level [Three.js (WebGL)(https://libcinder.org/) Mesh, Geometry, Material, Lighting] [Graphics Library]
What are some alternatives?
abseil-cpp - Abseil Common Libraries (C++)
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Folly - An open-source C++ library developed and used at Facebook.
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
Dlib - A toolkit for making real world machine learning and data analysis applications in C++
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
Pyston - A faster and highly-compatible implementation of the Python programming language.
EASTL - Obsolete repo, please go to: https://github.com/electronicarts/EASTL