blizzless-diiis
sm64
blizzless-diiis | sm64 | |
---|---|---|
6 | 71 | |
1,285 | 7,336 | |
1.2% | 0.8% | |
0.6 | 3.9 | |
about 2 months ago | 3 months ago | |
C# | C | |
GNU Affero General Public License v3.0 | Creative Commons Zero v1.0 Universal |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blizzless-diiis
-
Nephalem's nightmare. Exploring errors in Diablo 3 server emulator code
"There are a lot of things you can find on GitHub!", I think as I browse it and always find some interesting and unusual projects. This time, I came across a Diablo 3 game server emulator written in C#. Diablo 3 is a renowned game developed and published by Blizzard Entertainment. Like the other games in the franchise, it has won quite a lot of fans.
-
Anybody tried running Diablo 3 Blizzless DiIiS server on Linux?
I just found out about this project that allows you to run a local server for Diablo 3, thus allowing you to play the game offline. I tried launching it on Linux and get the following errors:
-
DDoS attack on Blizzard leads to more calls for a Diablo 4 offline mode | Some players were unable to access the game for over 12 hours
Might as well drop a link to the server emulator here.
-
Diablo 3 installation guide using Blizzless server - windows 10
Download and unzip the blizzless source code
-
Please stop asking if MWII will be cracked
Emulator: https://github.com/blizzless/blizzless-diiis
- DiIiS: Diablo III open-source server
sm64
-
Perfect Dark: Recompiled
The SM64 is still going strong https://github.com/n64decomp/sm64
Nintendo won't allow any binaries floating around though.
-
The Worlds First FPGA N64
Romhacks are typically modifying the compiled binary ROM image. Kaze' work is based on the painstakingly disassembled code from the n64decomp project[1]. He's working in C, modifying the game and compiling it again for the original hardware. Not sure I'd call that a "romhack".
Great videos though!
[1] https://github.com/n64decomp/sm64
-
Is it possible to see the code of 90s computer games?
A team or something reverse engineered super mario. I think that's the repo and it's mostly in C
-
12:30 am EST (7 hours from now), Pannenkoek2012 will make Super Mario 64 history: collecting a yellow star while already having 120 stars. This is the closest we can get to a "121st star!" (More details in comment)
From course_table.h and course_defines.h we can find that: COURSE_MIN == 0 and COURSE_MAX == 25 - so it looks like every secret stage is a full-fledged "course" for the purposes of counting stars, bringing us to 25 courses + castle stars (COURSE_NONE). So, the maximum possible value for starCount should be 7 * 26 = 182.
-
Lol
Multi-year decompilation project: https://github.com/n64decomp/sm64
-
Ship of Harkinian, a PC port of Ocarina of Time has a feature-filled upgrade
The port source code of the decompilation is still up on github and Nintendo hasn't taken it down in years, cause they can't since everything has been done with legal methods
-
ahh Mario on....PS3?😂
This is false, the source code never leaked; it was meticulously and painstakingly decompiled by hand.
- $600 GBA emulator
-
COBOL wants to find out just how popular it is
It sounds like, rather than a ground-up rewrite, COBOL should be treated as an object-code language, and "hand-decompiled" (ala efforts like https://github.com/n64decomp/sm64) into an HLL that can, at every point, be losslessly transpiled back into the original COBOL.
I know the tooling for doing that doesn't currently exist... but paying someone to develop it would be cheaper than any one of these ground-up rewrite projects!
- Play Windows Pinball (Space Cadet) on the Web
What are some alternatives?
ModernUO - Ultima Online Server Emulator for the modern era!
sm64-port - A port of https://www.github.com/n64decomp/sm64 for modern devices.
UniSpyServer - An Open source GameSpy emulator written in C#
sm64ex - Fork of https://github.com/sm64-port/sm64-port with additional features.
Full-Diablo-NX - A full port of diablo for the switch with all of the necessary files included.
oot - Decompilation of The Legend of Zelda: Ocarina of Time
equine - Mod manager/launcher for Diablo 1
libsm64 - Mario 64 as a library for use in external game engines
PD2-Converter - Simple Character/Stash Converter for Project D2
HackerSM64 - A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.
Diablo4Companion - A companion app for Diablo IV to help you find your perfect gear affixes.
sm64ex-ios - iOS/tvOS port of https://github.com/sm64pc/sm64ex/