bitECS VS entity-system-js

Compare bitECS vs entity-system-js and see what are their differences.

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bitECS entity-system-js
2 1
839 90
- -
4.5 0.0
7 days ago about 1 year ago
JavaScript JavaScript
Mozilla Public License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bitECS

Posts with mentions or reviews of bitECS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

entity-system-js

Posts with mentions or reviews of entity-system-js. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing bitECS and entity-system-js you can also consider the following projects:

engine - Fast and lightweight JavaScript game engine built on WebGL and glTF

wolf-ecs - The fastest Entity Component System library for the web

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

geotic - Entity Component System library for javascript

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

game - ⚔️ An online JavaScript 2D Medieval RPG.

melonJS - a fresh, modern & lightweight HTML5 game engine