bgame
Nox Futura - sort of like Dwarf Fortress in space. (by thebracket)
electionguard-cpp
A C++ implementation of ElectionGuard specification focused on encryption components. (by microsoft)
bgame | electionguard-cpp | |
---|---|---|
2 | 3 | |
189 | 23 | |
- | - | |
10.0 | 0.0 | |
almost 4 years ago | over 1 year ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bgame
Posts with mentions or reviews of bgame.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-04.
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Hacktoberfest 5
I am once again working on Pataro today, and I've succeeded in clearing up some issues and creating new ones. I've been stuck on an issue where Visual Studio was raising errors in the portion of the code where I call the cereal archive on some types, but was able to clear up that issue by moving the save function definitions out of their respective headers and into the corresponding .cpp files. Examining this repo and its use of cereal again, I was able to get a bit clearer of an idea of how it's implemented, and I included just about every relevant cereal header I could find to try and avoid any issues like the previous one popping up again (with the intention of later removing whichever I can to avoid redundant inclusions).
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Hacktoberfest 4
On the Pataro front, I've started looking at other examples of people using cereal for their games. It seems to be a popular choice for roguelike games like this, so hopefully I can figure out both the syntax problems I'm facing, as well as logical ones like how the program should be structured to have all the necessary data properly serialized and deserialized.
electionguard-cpp
Posts with mentions or reviews of electionguard-cpp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-05.
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Hacktoberfest 6
I started off by trying to recreate the problem with another program I was working on, ElectionGuard, which was where I first encountered CPM. I set an empty environment variable for CPM_SOURCE_CACHE and tried building it, but I didn't get any errors related to CPM because I realized the MakeFile's definition of CPM_SOURCE_CACHE was overriding the one I set. I changed this to be empty and tried again, but it still built with no CPM issues.
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Hacktoberfest 5
Aside from Pataro, I've been poking at ElectionGuard and CPM.cmake as well. Both of them are pretty much at the same status, which is - built and ready to be worked on - but the logic of how to do so completely eludes me.
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Hacktoberfest 4
The first I worked on was ElectionGuard, which is an SDK that performs ballot encryption and verification functions for digital elections. I've been trying to build it for a few days now but had been unsuccessful so far. I started by installing GNU Make, Chocolatey, and MSYS2. I went through a lot of trial and error with CMake, including erroneously thinking my build worked when I searched for a .sln and found an included one that ended up being in C#. I eventually got Ninja as well which was listed as a requirement somewhere, and with all the tools in place I gave it another shot.
What are some alternatives?
When comparing bgame and electionguard-cpp you can also consider the following projects:
electionguard-ui - ElectionGuard monorepo in React & Typescript consisting of an api client, components, and apps to demonstrate examples of user interface for both voters and election staff.
CPM.cmake - 📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
cereal - A C++11 library for serialization
ninja - a small build system with a focus on speed
pataro - A generic and modular Roguelike game on top of libtcod - I'll be back soon, just need a break!
Cockatrice - A cross-platform virtual tabletop for multiplayer card games