bevy_rome
bevy-parallax
bevy_rome | bevy-parallax | |
---|---|---|
1 | 1 | |
19 | 105 | |
- | 1.9% | |
4.1 | 6.2 | |
8 months ago | about 1 month ago | |
Rust | Rust | |
- | MIT License |
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bevy_rome
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Canvas API for Bevy?
Unfortunately immediate mode 2d graphics is a bit lacking at the moment. Usually rendering is done with entities. Still, there's Vello which seems very promising, but it's still unstable. There's also bevy_keith but it's a bit outdated (0.8)
bevy-parallax
What are some alternatives?
bones - An easy-to-use game engine for making real games.
bevy_roguelike - roguelike system implemented using bevy
bevy_prototype_lyon - Draw 2D shapes in Bevy
parry - 2D and 3D collision-detection library for Rust.
bevy - A refreshingly simple data-driven game engine built in Rust
not_snake_game - A snake-inspired game made in Rust using the Bevy game engine.
vello - An experimental GPU compute-centric 2D renderer.
bevy-mouse-tracking - A plugin for effortless mouse tracking in the bevy game engine.
bevy_async_task - Ergonomic abstractions to async programming in Bevy for all platforms.
bevy_hanabi - 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
bevy_asset_loader - Bevy plugin helping with asset loading and organization
bitmapflow - A tool to generate inbetweens for animated sprites, written in godot-rust