bevy_retro_racing
Brick Game car racing clone in Bevy (by wichops)
valence
A Rust framework for building Minecraft servers. (by valence-rs)
bevy_retro_racing | valence | |
---|---|---|
1 | 8 | |
17 | 2,428 | |
- | 7.3% | |
2.9 | 8.5 | |
11 months ago | 12 days ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bevy_retro_racing
Posts with mentions or reviews of bevy_retro_racing.
We have used some of these posts to build our list of alternatives
and similar projects.
valence
Posts with mentions or reviews of valence.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-06.
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I’m on a crusade
Server side: - https://github.com/feather-rs/feather - https://github.com/valence-rs/valence
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Xyraith - A Request For Input
Thanks for the input! I decided to change it around a bit and line it up a bit closer to JavaScript, which was my original goal, something like JS but with some nice changes and less verbose (although verbosity is opt-in-able if you like, stuff like types). I'm gonna implement it over Valence Framework in Rust (https://github.com/valence-rs/valence) so it can go fast and have both low-level and high-level control.
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Can i make a minecraft mod with rust and what are the benefits?
you could, alternatively, make a server side thing using https://github.com/valence-rs/valence which is a framed for building custom Minecraft servers. allows for some pretty interesting things.
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Help making rust macro which can generate an enum from a Vec<String>
This is used quite extensively in a project I'm working on: https://github.com/valence-rs/valence/blob/main/crates/valence_protocol/build/block.rs
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Minecraft - Rust Edition
https://github.com/valence-rs/valence (not a server, but a framework for building servers)
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I like my memory how I like my sprints: unmanaged
github.com/valence-rs/valence
- Valence: Rust framework for building Minecraft servers
- Valence: A Rust framework for building Minecraft servers
What are some alternatives?
When comparing bevy_retro_racing and valence you can also consider the following projects:
rust-drive-ai - Self driving car AI in road fighter world
crates.io - The Rust package registry
bevy_combat - A sci-fi battle simulation implemented in the bevy engine.
red-life - A simple game about surviving on mars
openschafkopf - Open Source Schafkopf
thetawave - A physics based, space shooter game made with Rust and the Bevy engine.
tetris - Classical tetris game made with bevy engine.
fastnbt - Fast serde serializer and deserializer for Minecraft's NBT and Anvil formats
MurderUserDungeon - A game made for the Rusty Jam https://itch.io/jam/rusty-jam
ncube - A Generalized Hypercube Visualizer
minicloze - Rust-based command-line language-learning game. Uses the Tatoeba database.