bevy_mod_raycast
Unofficial plugin for raycasting in Bevy (by aevyrie)
bevy_mod_picking
Picking and pointer events for Bevy. (by aevyrie)
bevy_mod_raycast | bevy_mod_picking | |
---|---|---|
1 | 2 | |
287 | 680 | |
- | - | |
7.5 | 8.4 | |
2 months ago | 11 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bevy_mod_raycast
Posts with mentions or reviews of bevy_mod_raycast.
We have used some of these posts to build our list of alternatives
and similar projects.
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How would I go about storying components in a lookup table for direct access? Is this possible?
That or if you don’t want a whole physics lib you can use just a raycast lib https://github.com/aevyrie/bevy_mod_raycast
bevy_mod_picking
Posts with mentions or reviews of bevy_mod_picking.
We have used some of these posts to build our list of alternatives
and similar projects.
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noob in need of help.
There's also bevy_mod_picking: Bevy_mod_picking
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Odd behavior while hovering entities (bevy_mod_picking)
Now I am adding the bevy_mod_picking (v0.6.1) and while only hovering squares with the mouse, I am experiencing two different behaviors with the same executable when I run the game multiple times.
What are some alternatives?
When comparing bevy_mod_raycast and bevy_mod_picking you can also consider the following projects:
bevy_asset_loader - Bevy plugin helping with asset loading and organization
big-brain - Utility AI library for the Bevy game engine
template-repo - A quick, CI-enabled Bevy template repository.
crossterm - Cross platform terminal library rust
foxtrot - The all-in-one Bevy 3D game template for desktop.
bevy - A refreshingly simple data-driven game engine built in Rust
bevy_retro - Plugin pack for making 2D games with Bevy