bevy_ggrs VS bevy_egui

Compare bevy_ggrs vs bevy_egui and see what are their differences.

bevy_ggrs

Bevy plugin for the GGRS P2P rollback networking library. (by gschup)

bevy_egui

This crate provides an Egui integration for the Bevy game engine. πŸ‡ΊπŸ‡¦ Please support the Ukrainian army: https://savelife.in.ua/en/ (by mvlabat)
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bevy_ggrs bevy_egui
3 8
275 803
- -
8.9 7.8
2 months ago 7 days ago
Rust Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bevy_ggrs

Posts with mentions or reviews of bevy_ggrs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-06.
  • Bevy 0.10: data oriented game engine built in Rust
    5 projects | /r/gamedev | 6 Mar 2023
    As of today, I believe multiplayer support is not in the short term roadmap. There are community plugins like bevy_ggrs that could be used for that.
  • How can I loop a certain stage multiple times in a schedule?
    1 project | /r/bevy | 5 Aug 2022
    You could create a custom stage (by implementing the Stage trait) that stores its own schedule and then use schedule.run_once(world) to run all systems in the schedule exactly once. I did this in bevy_ggrs , a bevy plugin for ggrs, a rollback netcode library.
  • Bevy 0.6
    24 projects | /r/rust | 8 Jan 2022
    Regarding rollback networking, there is bevy_ggrs, which I think works really well.

bevy_egui

Posts with mentions or reviews of bevy_egui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-21.

What are some alternatives?

When comparing bevy_ggrs and bevy_egui you can also consider the following projects:

stretch - High performance flexbox implementation written in rust

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

bevy - A refreshingly simple data-driven game engine built in Rust

kajiya - πŸ’‘ Experimental real-time global illumination renderer πŸ¦€

matchbox - Painless peer-to-peer WebRTC networking for rust wasm (and native!)

rfcs - Suggest changes to Bevy and view accepted designs

MuseScore - MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!

backroll-rs - A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.

bevy-website - The source files for the official Bevy website

morphorm - A UI layout engine written in Rust