bevy-rust-gpu VS Graphite

Compare bevy-rust-gpu vs Graphite and see what are their differences.

bevy-rust-gpu

Bevy plugin for hot-building and hot-reloading rust-gpu shaders. (by Bevy-Rust-GPU)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
bevy-rust-gpu Graphite
2 46
114 6,831
1.8% 22.1%
6.0 9.6
6 months ago 4 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bevy-rust-gpu

Posts with mentions or reviews of bevy-rust-gpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-03.

Graphite

Posts with mentions or reviews of Graphite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing bevy-rust-gpu and Graphite you can also consider the following projects:

rust-gpu-builder - Utility application for building rust-gpu shader crates.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

permutate-macro - cfg-like Rust macro for statically generating code permutations.

Method-Draw - Method Draw, the SVG Editor for Method of Action

bevy-pbr-rust - rust-gpu port of bevy-pbr

GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes

example-workspace - Example workspace showcasing hot-reloading and hot-building.

Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:

rust-gpu-bridge - Bridge crate for writing code that can compile under both rust-gpu and regular rust.

bevy - A refreshingly simple data-driven game engine built in Rust

burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]

Rete.js - Rete.js is a framework for creating visual interfaces and workflows. It provides out-of-the-box solutions for visualization using various libraries and frameworks, as well as solutions for processing graphs based on dataflow and control flow approaches.