bearlibterminal
SFML
bearlibterminal | SFML | |
---|---|---|
3 | 122 | |
114 | 9,631 | |
- | 1.0% | |
4.5 | 9.5 | |
6 months ago | 4 days ago | |
C | C++ | |
GNU General Public License v3.0 or later | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bearlibterminal
-
Tic tac toe
Yeah looks like good practice. Although it's better to make console programs with simple libraries like bearlibterminal, so you don't need perfectly formatted whitespace and it's not so ugly.
- My simple Asci renderer implemented in SDL2
-
Sharing Saturday #366
The old frontend was using BearLibTerminal via Cursive, a Rust crate to handle terminal UIs. BearLibTerminal is a great library and can handle font/tiles of different sizes. See the "spacing" parameter at http://foo.wyrd.name/en:bearlibterminal:reference:configuration.
SFML
-
Ask HN: How to create a simple 2D game in C?
Take a look at SFML. Very easy to get started, and quite capable.
https://www.sfml-dev.org/
-
rewriting a java project to C++, a bit lost on something.
As for windows, you'd probably be alright looking into SFML, you can see their Getting Started tutorial for how to install it in your IDE of choice.
- Ajutor in privinta incercarii a face un joc
-
Not only Unity...
SFML (zlib/C++) https://github.com/SFML/SFML
- Integrate web support in sfml
- SFML 2.6.1
-
Make a game engine in C++
SDL or SFML for drawing. They are both gfx libs but are used differently so read about what you thing suits you better.
-
C++ Project Ideas?
Make a game with https://www.sfml-dev.org/ (I used SFML Rust to start learning Rust)
-
link_libraries in Neat and Efficient way
cmake_minimum_required(VERSION 3.16) project(CMakeSFMLProject LANGUAGES CXX) include(FetchContent) FetchContent_Declare(SFML GIT_REPOSITORY https://github.com/SFML/SFML.git GIT_TAG 2.6.0) FetchContent_MakeAvailable(SFML) add_executable(CMakeSFMLProject src/main.cpp) target_link_libraries(CMakeSFMLProject PRIVATE sfml-graphics) target_compile_features(CMakeSFMLProject PRIVATE cxx_std_17)
- SFML 2.6.0 Released
What are some alternatives?
Doryen - Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
raylib - A simple and easy-to-use library to enjoy videogames programming
Aztheria-and-Elendor-Worlds-of-Dragons - A roguelike game in C++ about being a dragon, intended to include support both for randomly generated and developer/user generated worlds.
SDL - DEPRECATED: Official development moved to GitHub
reflector - Reflector: Laser Defense, a tactical base-builder game
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
codealong2020 - The reddit /r/roguelikedev code along 2020!
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
ASCII-axe - ASCII roguelike for Linux, Windows & OSX
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
GhostSystem - Online RPG scifi-fantasy dystopia with a focus on a living world. In heavy development, not playable.
GStreamer - GStreamer open-source multimedia framework