bdwgc
Mono
bdwgc | Mono | |
---|---|---|
14 | 90 | |
2,808 | 10,876 | |
- | 0.6% | |
9.7 | 6.0 | |
7 days ago | 8 days ago | |
C | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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bdwgc
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Writing a Simple Garbage Collector in C (2020)
Boehm GC is mentioned in the article: https://github.com/ivmai/bdwgc
- Boehm-Demers-Weiser Garbage Collector
- Sound like some C stuff
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Tricking the garbage collector with unsigned longs?
This stuff is all implementation dependent. The Boehm garbage collector has been wrestling with the compilers for years regarding these issues, see its development repo.
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Any good resources to learn how to implement Automated Reference Counting in C99?
Any kind of automatic GC is going to be rare in C. The only automatic garbage collection that I am aware of is the BDW garbage collector abet that uses mark and sweep instead of reference counting https://github.com/ivmai/bdwgc
- Why isn't there a GCed variant of C++ that'd be functionally like Java, but with C++'s syntax?
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Small (EXPERIMENTAL RESEARCH) project I made to add a reference counter GC to clang (specifically clang, will change) C
My dude have you heard of Boehm GC
Mono
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How exactly does Unity integrate with IDEs - how does the editor build work?
In the video you basically install .NET 7.0 SDK with the deb packages from Microsoft repos AND mono deb packages from repos laid out in https://www.mono-project.com/ apart from Unity and VS Code. And then you configure VS Code so that it always uses Mono installed in the system (not Unity Editor's own instance???)
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Is there anything inherently wrong with .net applications for self-hosting? (especially in terms of privacy)
4- Any user-side telemetry would be in the MS .Net framework, which is not used when you selfhost as .net based stuff like Jellyfin use Mono, which is fully open-source and independent (https://www.mono-project.com/)
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Mono: A Simple UI/Web/Desktop/Mobile Framework Written in Nim
Did they intentionally name it after a widely used, well known programming framework[1], or did they want to guarantee, I dunno, that they will fly way, way under the radar? I thought it was bad form to name a new programming language 'Cedar', but at least the other Cedar isn't actively developed, unlike the other Mono.
[1] https://www.mono-project.com/ for the few of you who didn't know.
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How do I get the target framework assemblies for version 4.6.2 (Or any version) on Linux?
.NET 4.8.1 and earlier do not install on Linux. Unless you want to play around with Mono (your mileage may vary): https://www.mono-project.com/
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Java 21 will introduce Unnamed Classes and Instance Main Methods
They have deceived you. https://www.mono-project.com/ I seriously don't know how well wine can deal with newer .NET winforms
- Ich werde niemals auf Proprietäre r Basis software entwickeln
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never ending
It also gained a lot of more popularity and success after the release of the open source implementation of it called Mono.
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Help with using Mono with CMake
Hey, I'm working on a C++ game engine in VS Code and wanted to add C# scripting, so I'm trying to install Mono. I already got SDL2 working with CMake, but I'm having trouble setting up Mono because it doesn't seem to have any out of the box CMake support.
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What do you guys think about this? Microsoft is experimenting with a Windows gaming handheld mode for the Steam Deck.
Microsoft already has universal cross flatform low level spyware as C# and .NET (which is used by tons of even native linux games, especially made with Unity), mono is sponsored by Microsoft and has telemetry. Wine also uses mono.
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An interesting title
And then installs proprietary steam, spotify, vscode and develops on C# for linux with telemetry even in mono runtime...
What are some alternatives?
nixos-flake-example - This is a demo NixOS config, with optional flakes support. Along with notes on why flakes is useful and worth adopting.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
mmtk-core - Memory Management ToolKit
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
kcgi - minimal CGI and FastCGI library for C/C++
ABP - Open Source Web Application Framework for ASP.NET Core. Offers an opinionated architecture to build enterprise software solutions with best practices on top of the .NET and the ASP.NET Core platforms. Provides the fundamental infrastructure, production-ready startup templates, application modules, UI themes, tooling, guides and documentation.
VulkanMemoryAllocator - Easy to integrate Vulkan memory allocation library
ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework
lisp - A mini Lisp in 1k lines of C with garbage collector, explained. Includes over 40 built-in Lisp primitives, floating point, strings, closures with lexical scope, macros, proper tail recursion, exceptions, execution tracing, file loading, a mark-sweep/compacting garbage collector and REPL.
squoosh - Make images smaller using best-in-class codecs, right in the browser.
reproc - A cross-platform (C99/C++11) process library
CoreFX - This repo is used for servicing PR's for .NET Core 2.1 and 3.1. Please visit us at https://github.com/dotnet/runtime